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Posted by Axeman 3D (Member # 1050) on :
 
OK, a mere 4 years after Rev and the guys designed it (and we made its shuttle, the IAV-106) we re going to attempt to make a decent 3D model of the USS Korolev design from the old ASDB site.

The main reason I'm telling you guys is bacause I've been out of it for nearly a year and need some sort of impetus to keep me going. I dont know about you guys but I have bursts of creativity sparked off by something I've seen or felt, and then months where I dont want to go anywhere near the bloody PC. I'm starting a burst period, so while it lasts I'll work on the model and post my meagre progress. Here's the first...

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All we have is the side view on the ASDB and a couple of rough sketches from Rev of the rear dorsal area and a couple of deflector designs, so it's going to be a bit of a collaboration again. As usual no two views match and I'll be making compromises all over it to make up for my lack of modelling skill. Anyway, we'll see what happens.
 
Posted by Malnurtured Snay (Member # 411) on :
 
Looks sort of like a streamlined Excelsior: nice! Don't do anything slanted with the nacelle pylons!
 
Posted by Reverend (Member # 335) on :
 
Actually that looks pretty bang on how I pictured her, so far anyway. As for the pylons, they're supposed to have a slight up-sweep to them, though I never got around to doing a fore or aft view.
 
Posted by Axeman 3D (Member # 1050) on :
 
I'll do a basic pylon today based on the 3/4 view you sent me Rev, and we'll see how it looks. The upsweep can then be decided, choosing between either straight, constant swept or with a sudden swep at the end similar to the Excelsior.
 
Posted by Jason Abbadon (Member # 882) on :
 
Looks better without the nacelle-sweep: matches the design look of the era nicely.

One thing- the bussard collectors look wrong- sorta blunted....
Will those ne New Orleans style extended-nacelles? That would be a nice touch and a nod to that design's major oddity.
 
Posted by Reverend (Member # 335) on :
 
That's because he hasn't modelled the scoops yet. Those are just the compression coils, or whatever they're called.

Again with the pylons it's best to wait and see how they look on the model before we make a decision. I think my initial intention was to have them sweep up and for the nacelles to be slightly tilted outwards, say 20 degrees, so the pylons are sweeping up to meet them rather than have them bunt up underneath. Again, we'll see what works.
 
Posted by Axeman 3D (Member # 1050) on :
 
Here's todays update...

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The nacelle caps are added, based on the sketches on the ASDB website rather than the ones in the main drawing on the site. Just thought I'd try them as they looked funky, but I think the nacelles in the 3/4 sketch are actually more rounded than these units. I made them from the side view alone, and they're more like TNG squarer units and I may have to remake them.

Also added the basic pylons based on the sketch and the main drawing, the simple upswept design rather than a kinked or swept back version. Not sure I like them but they're reasonably accurate and you guys can debate the ins and outs of it. You'll notice the nacelles seem rather long compared to the 3/4 sketch on the site, but they're the right length for the side view so there's a discrepancy between the 2 you might wish to debate.

Also added the main hull radiator/black area, whatever the hell it is. I really like that sort of detail after seeing it on the original painting for the Ambassador class, and I think it's ok on this too. The tricky bit will be installing some sort of deflector into this thing. The designs I've seen had the black radiator part only wrap partially around the neck area and the deflector encroached into the centre, but I think that wouldn't fit with the saucer and the radiators would look kack. I'll have to check out some options tomorrow when I get a chance.
 
Posted by Shik (Member # 343) on :
 
Pretty.
 
Posted by Reverend (Member # 335) on :
 
uh, oh, I just noticed the side view that's been on the site for 4 years is the wrong one!

Don't worry, nothing structurally different, just some details.

Anyway, here is the latest version I have.

Couple things to note - The aft cargo bay doesn't stretch right across the backside of the ship, it's actually split into two bays with a wide piece of hull separating the two doors. (something that would only show up on the aft view.) My intention was for the aft torpedo launcher to be sat up between them, just under the lip of the dorsal hull.
Also, the center line of the bridge is intentionally set back a bit from the apparant center line of the saucer. The intention there being that this is an early step towards the Voyager/Prometheus/Nova type saucers with the forward pointing shapes. It's subtle and not helped by the fact I never got around to fixing the gridlines to reflect this.

Anyway, as for the renders, looks fine so far. I think the scoops would look better in a more Galaxy/Ambassador like style.
The pylons look fine to me, though I would be curious to see how it looks with the nacelles tilted slightly out. If there's one thing to remember about the general aesthetic of this ship is that it's meant to look like everything is leaning slightly forwards, giving a very early precursor to the later, more streamlined designs.
 
Posted by Shik (Member # 343) on :
 
Mix of movie & TNG style windows. Neat. Also, uh...windows in the pylon insets on the dorsal plan?
 
Posted by Reverend (Member # 335) on :
 
They're plasma vents.
 
Posted by Reverend (Member # 335) on :
 
Ok, it just occurred to me that the registry and launch date on the site is WAY to early for a design like this, so I think I'm going to bump it up to the prototype up to NX-41050, Circa 2340. Do our starship registry/chronology experts agree with this? Bernd? Timo?
 
Posted by Johnny (Member # 878) on :
 
I don't normally like ships where the nacelles are so high above the saucer, but this ship is pretty well balanced, and I like the way the secondary hull is reminiscent of the Pasteur.

And lack of modeling skill? As if. You're up there with Vektor as far as I'm concerned.
 
Posted by Axeman 3D (Member # 1050) on :
 
Bollocks! Working from the wrong drawings, eh? That's that knackered then. The revised shape of the top saucer section means I'll have to ditch the whole main hull and go back to rework it. I had the rear tapered slightly too, based on the 3/4 sketch which was all I had to go on for widths and rear views. That means also chucking out the pylon main section, but thats an easy fix compared to the main hull.

I like the revision, the more elliptical saucer looks that little bit more modern than the one on the site and I can simply stretch the existing mesh to suit. Now I have a top view I should be able to be much more accurate, which can only be a good thing.

Last thing is the nacelle bussards then, which do we go with? I can try and make ones that match the new drawing (same as the old drawing) but they look a little old-fashioned to me. I will make 2 or 3 versions and you can chose; these, Ent-D style and something of my own. I'll also try a slight tilt to the nacelles if you like, but I think it will jarr somewhat compared to the rather angular feel of the main hull. I think i might have to play with the overall size of the nacelles to make it work. More pics tonight...
 
Posted by Reverend (Member # 335) on :
 
Don't worry too much mate, I've just done an overlay comparison and the only significant structural differences on the side view are that the saucer gangway and the ventral sensor dome assembly have been moved slightly forwards, in line with the centreline of the saucer instead of with the bridge and as I mentioned before the aft cargobay is superficially different. The plans themselves probably look more different because the correct one has properly scaled escape pod hatches and fewer of them, plus the windows are all black instead of yellow and of course the lines on the old drawing are thicker. PSP 8 couldn't do lines thinner than 1.0pts you see.
Other than tha the actual outline of all the major sections is identical.

As far as the ramscoops go, keep in mind this thing is circa 2340, so we're talking post Ambassador, pre Galaxy. So do a couple versions and see how it looks.
For the nacelles, I'm not sure if tilting will work either, it's just something different I wanted to try because I liked how the nacelles on the Steamrunner has a somewhat swoopong look to them and it may give the design a slightly more distinguishing look. We'll see.

quote:
And lack of modeling skill? As if. You're up there with Vektor as far as I'm concerned.
At the risk of sounding biased I think Kenny is better. Vektor does beautiful work to be sure, but he seams too much of a perfectionist for his own good sometimes. Kenny knows when to declare victory and move on. ;-)
 
Posted by Axeman 3D (Member # 1050) on :
 
Vektor kicks my ass because I'm a lazy sod at heart. As with all these things, God is in the detail and you need the patience of a saint to sit and make 3D detail down to deeper and deeper levels. I tend to make small models to mid-level detail, mainly cos anything else means I set off making something else with a funkier new shape that has caught my eye. I'm too easily distracted.

This is the new me, however, and I want to make a decent effort at this one. The only large Trek ship I've made was the Bradbury, which I only made as an excersize and never intended to be mega-detailed. It got me noticed by the ASDB guys however and I had to finish it with more detail than the base design could reasonably take and it looks crap because of that. With the Korolev I'm making it as a large ship right from the off, so hopefully we'll get a decent result.

Rev, I am not even looking at details smaller than nacelles and saucers, I need to get the very basics right first before I begin to cut in windoes and hatches. The new picture has the upper decks reaching from the main hull to the saucer and then flaring out, then terminating in a sharper point than my model has. Since it's all one big mesh I cant just redo the top part, I have to go back and redo the entire main hull to get that right, and while I'm at it I'll have to alter the saucer and nacelles. All this as soon as I kick my cousin off E-bay and get my main PC back...
 
Posted by Reverend (Member # 335) on :
 
Yeah you're right, I remember adding that flare because it was looking too straight and Excelsior-ish, though I must have never gotten around to altering the side view.
 
Posted by Johnny (Member # 878) on :
 
quote:
Originally posted by Reverend:


quote:
And lack of modeling skill? As if. You're up there with Vektor as far as I'm concerned.
At the risk of sounding biased I think Kenny is better. Vektor does beautiful work to be sure, but he seams too much of a perfectionist for his own good sometimes. Kenny knows when to declare victory and move on. ;-)
Indeed. Vektor is a fantastic artist, but I don't think I've ever actually seen a model that he'd finished. Sometimes it's hard to know when to leave a piece alone and be done with it, but it's better than having lots of half finished works.

Anyway, I've always preferred the subjects Axeman's worked on, from the Starfleet wheeled transport that I think was part of a TBBS comp, to Sternach's Type-6 shuttle concept. Lots of exciting small projects can be more impressive than one huge project that's probably too big for anyone to render and with minute details that most people won't appreciate.

Come to think of it, I should really take my own advice.
 
Posted by Reverend (Member # 335) on :
 
Here. I think I've sorted most of the alignment issues and am about half way to figuring out a satisfying design for the impulse engines. Having a hard time sussing out how that splayed out upper hull looks from the side, compound curves are always a bastard.
 
Posted by Jason Abbadon (Member # 882) on :
 
What are the things on the nacelle pylons (ventral view)?
Look like windows -which would be cool to have observation lounges on the nacelle pylon tops.
 
Posted by Reverend (Member # 335) on :
 
I refer the right honourable gentleman to the comment I made not 14 hours ago.

And it's a dorsal view, not ventral.
 
Posted by Axeman 3D (Member # 1050) on :
 
I think those plasma/window things are going to have to be rethought anyway. Look at the curve on the pylon, and how thin it is. If I try to cut a flat, square indent into that it's going to either go almost right through or look very odd indeed.

As fo a little observation window, you could perhaps stick one on the foreward section of the part that joins the pylon to the nacelle, rather like the front cab of a Zeppelin.
 
Posted by Axeman 3D (Member # 1050) on :
 
Here we go, almost back to where we started. The new drawings differ somewhat in the proportions compared to the ones I was using, so I had to remake everything except the nacelles, which I managed to edit.

The nacelles are now longer and thinner, the body proportions have been altered and the flare added to the top section that meshes with the saucer. The rear section is now straight instead of tapered, but the front section where the deflector will be will need a lot of work. The body itself will need tapered inwards at the bottom as well, since right now it's basically straight up and down at the sides. The saucer itself I also had to remake as the proportions had changed on that too.

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Posted by Micromaniac (Member # 546) on :
 
This fellow is making some of the unknowns from First Contact and others - here is the link to his photo page - comments http://s149.photobucket.com/albums/s71/pauly1972_photos/?start=all
 
Posted by Dukhat (Member # 341) on :
 
Holy crap! Why haven't we seen this before? Not only does this guy have a FC concept drawing that IIRC no one has ever seen before (U.S.S. Criterion), but his models are friggin' awesome! He even makes the DS9 kitbashes look beautiful. I can't wait until he paints them. (Sorry Reverend, I don't mean to take this thread off-topic, but...just look at his page)
 
Posted by Micromaniac (Member # 546) on :
 
No he does not have any info other that the artists sketch for the battle in First Contact. I agree his stuff looks good and it is 1/1400 scale. Too bad he is in Australia and doesnt make resin copies of these as I am surethey would sell.
 
Posted by Reverend (Member # 335) on :
 
That's great, but it doesn't have anything to do what what Kenny is doing here, so kindly start a new thread. Cheers.
 
Posted by Axeman 3D (Member # 1050) on :
 
I have to say I wondered why Micromaniac posted a page full of tiny models in here. I thought he'd got the wrong thread.

No updates right now, spent last night travelling to a dark site and raking the skies with my telescopes and a few mates. I have restarted the nacelle to make it rounder and more integrated, I'll post updates when I can.
 
Posted by Bernd (Member # 6) on :
 
Good work, Kenny! You got the proportions right.
 
Posted by Micromaniac (Member # 546) on :
 
Sorry guys I wasnt sure I could start a new thread .
 
Posted by Axeman 3D (Member # 1050) on :
 
OK, been busy the past couple of days so no big updates at this time. I did get half an hour at work though, and knocked together some slightly nicer looking nacelles. Not sure if they're in the spirit of the thing, but I like 'em. What's the opinion out there in Flare land? Tomorrow I'll have the evening off for once, so I'll crack on with getting the body and pylons finished off so I can freeze it and move onto creating the rest of the larger parts on the sauucer and hull.

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Posted by Fabrux (Member # 71) on :
 
Ooh, my likey me likey.
 
Posted by B.J. (Member # 858) on :
 
Looks good so far! The only thing that really bugs me is the "underbite" on the aft end of the nacelle. It just looks like it's hanging out there for no reason. I know it's that way in Rev's drawing as well, but for some reason doesn't look as severe.
 
Posted by Axeman 3D (Member # 1050) on :
 
I think the slant is part of the whole design ethic, to make it look like the ship is leaning forwards at all times, filled with purpose if you will. It's the work of a few moments to lessen or strengthen the slant and distances between the warp grille and the nacelle ends, I just picked something that looked nice in a side view. These pics perhaps over-emphasise it slightly since you're looking right down at it.
 
Posted by Axeman 3D (Member # 1050) on :
 
Tonights update, more basic elements added to the saucer and rear main hull, along with the pylons of course...

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Posted by bX (Member # 419) on :
 
Looking very good. The position of the bridge/bridge humpiss perfect. Seems like there's some mottlling on the hull texture or maybe some low-intensity sky-dome lighting, which is going to look great on the finished version, but is maybe causing some distracting artifacts at this stage.

It's great to see this design coming together. Seems very plausible and looks terriffic to boot. Keep it up!
 
Posted by Axeman 3D (Member # 1050) on :
 
You caught me! The surface is slightly mottled, I do it so that the surface isn't too reflective or uniform at this early stage and I can more clearly see what the mesh is doing. I also experimented with a quicky 'spinning lightrig' setup with these two pictures to fake a radiosity style lighting. It has made it look a little odd in places, but not to worry. No textures in use at the moment will likely survive, once the model is finished myself and Reverend go over it making textures, badges, etc to suit and redo the whole model.
 
Posted by Reverend (Member # 335) on :
 
Not sure if the bussards suit the design very well.
Perhaps a little too pointy and Voyager like. Given that the rest of the ship sorta looks like the halfway point between the Ambassador/Galaxy family and the Intrepid/Prometheus family perhaps they should look like slightly elongated versions of the Galaxy collectors, just not quite as...pointy.
 
Posted by Axeman 3D (Member # 1050) on :
 
How about we put some detail on the top of the nacelles, a sort of refined version of what existed on the Ambassador class? I've made a couple of versions of the bussards, I'll weld on the more basic type that looks more like the ones in the drawings. Spoilsport!
 
Posted by Reverend (Member # 335) on :
 
Sounds ok to me, lets see how it looks!
 
Posted by Axeman 3D (Member # 1050) on :
 
Here you go then, new nacelle caps and some Ambassador-style detailing on the top. I also added a little specular and diffuse detail to the main surfaces just to make it look a little more like I give a crap.

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Posted by Shik (Member # 343) on :
 
Like the endcaps, but I would make the grid things smaller. That's me, though.
 
Posted by Reverend (Member # 335) on :
 
Looks better than I thought it would, though I'd make the nacelle detailing a little shorter, shifting the rear of it forwards a little gives the illusion the nacelle is longer than it is.
Like so.
Also, I wonder if it will look good if the scoops have Ambassador-refit type caps?
 
Posted by Axeman 3D (Member # 1050) on :
 
Hmm, ok. The nacelles are now slightly longer anyway (not in these pics) as I started using your updated drawings as the new template in Lightwave, so shortening the upper radiator detail should make them look a bit longer still. Not sure about the end-cap modification, but its easy to do so tonight you'll see the results of that. Now that you've given me a head-on view I've also begun to do the main body properly, and I have to say it should look quite interesting when finished. It's proving quite a difficult challenge to model it, but hopefully it'll be ready tonight too.

Once we're happy with the main parts and their basic shape, size and positions I can move on to actually adding all the details that will make it look almost complete. With that in mind I ask one final time if you're wanting to stick cargo fan doors or shuttle bays in the rear underside cutaway of the main hull, since thats what I'll be modelling tonight.
 
Posted by Reverend (Member # 335) on :
 
Ok, here's a quick and dirty knock up of what the aft cargo and shuttlebay doors look like.
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As for the main body, mate, it was a nightmare just trying to visualise the shape and keep it in my head ! I'm still not convinced I've drawn it right. So I'll be interested to see what you come up with.
 
Posted by Axeman 3D (Member # 1050) on :
 
Twin bay doors on each, eh? Good to know. And you want to have the split go partway up the rear section as well? Ok, might make it a little harder but should be do-able, and will certainly mark it out as a more original design.

The main body is a bit convoluted, but is looking interesting. As usual there are lots of minor discrepancies between one view and another, but its to be expected when working the way you do. I just try to figure out what you meant and usually we're ok. I assign a hierarchy to the drawings usually, with the side view taking precedence, then the top view, front and rear. Shapes on the side view outrank shapes on the bottom view, etc.
 
Posted by Reverend (Member # 335) on :
 
Yeah, I decided both those changes as I was drawing them, as is often the case. I've just now added in the impulse engines and now the whole aft view gives you the odd sensation of seeing double, with the two double doors and the double decker impulse blocks. Lucky this thing isn't a 4 naceller!
With the split, what's supposed to happen is that it gets shallower the further up it goes until blends in. If that makes any sense.

And yes, drawing ships this way is like trying to solve a rubix cube. Just when you think you've got one side done right and go on to solve the next one, you find you've buggered up what you did on the first one. It's a real 3 steps forwards, two and a half steps back approach. Joyous.
 
Posted by Axeman 3D (Member # 1050) on :
 
I know what you mean about the cut-out, it'll blend in before the curve flattens out into the area where the yacht is located.

I'm going to dive on the PC now and get an hour or so of work on the main body before Top Gear comes on, and if the weather doesn't improve I wont be out with my telescopes tonight and I'll probably complete it.
 
Posted by Axeman 3D (Member # 1050) on :
 
Here we go, first attempt at the main body in detail. I also altered the nacelles as asked. The deflector cut-out is just a placeholder to see how it looks, and I haven't extended the ventral cut up the rear underside yet, I'll get to that tomorrow.

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Posted by Reverend (Member # 335) on :
 
Again, looking good so far. You seam to have the gist of the design down pretty well.
Actually, looking at that aft view I'm wondering it really needs such bulky impulse engines...what do you think? Big chunky buggers, or something more discreet, like the E-D's saucer engines?
 
Posted by Reverend (Member # 335) on :
 
Here, what do you think - chunky, or non-chunky?
 
Posted by Axeman 3D (Member # 1050) on :
 
The chunky ones look like overkill, even the old Enterprises only had tiny impulse engines in comparison to their size. My preference would be for the cut-in ones, although perhaps they could be slightly larger to look more like early versions of the Galaxy class ones?
 
Posted by Reverend (Member # 335) on :
 
I tend to agree, non-chunky it is!

As for the size, I've already made them proportionally about twice as high as the E-D's engines, so I think it's fine as is. Remember, both the Galaxy & the Ambassador ran on just the one small-ish engine at the neck.
 
Posted by Axeman 3D (Member # 1050) on :
 
Actually I haven't seen any good details or drawings on the Ambassador class, I had no idea where its main impulse drive was. I loved the original painting however, with all the black detailing and swoopier lines. that was a really graceful looking ship, not the squat thing the picked in the end.

I'll try and work up the impulse engines and the deflector proper tonight, assuming I dont drop dead at the baminton tonight.
 
Posted by MinutiaeMan (Member # 444) on :
 
The Ambassador had its impulse engine on the neck, same as the Galaxy. Check screenshots of "Yesterday's Enterprise," IIRC the very beginning of act one had a good close shot of the rear.
 
Posted by Reverend (Member # 335) on :
 
Here's our Bernd's gallery of Ambassador related images, if it's of any help.

If you like the original Ambassador concept then have a look at this. The man himself is doing a mesh of that very design. For the record, I had always intended to draw this design up and propose it as the Andromeda-Class. No disrespect to the existing ASDB design, of course.

In other news, I've added some more detailing to the 2D views.

Including a new bridge module.
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Posted by Axeman 3D (Member # 1050) on :
 
Looking good, I like the additional detail on the saucer section in particular. Looking at the Ambassador I wonder if we shouldn't have went with compression rings which only partially go around the nacelle. In the Ambassador they are buried in the nacelle with just a portion at each side exposed. I think it might look cool to have something similar, but with more of the ring exposed, just not all the way.
 
Posted by Reverend (Member # 335) on :
 
Good idea, I'll have a bash at it tomorrow.
 
Posted by Axeman 3D (Member # 1050) on :
 
Here's tonights update. That deflector idea just isn't working, the cutout on the current one is about as close to it as I can get. If I make the shape as seen from the front the cutout looks absolutely horrendous from the side.

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Posted by Reverend (Member # 335) on :
 
Bugger. Well, e-mail me some close-up shots of what you've done and I'll see if I can't find a solution.
I'm willing to settle for a less than pretty side view, if the design can be preserved.
 
Posted by Axeman 3D (Member # 1050) on :
 
If I go for the one as designed it looks from the side like its got a massive overbite with buck teeth. I've removed the cutout section on the underside and made the top cutout section slightly smaller and it looks not too bad now, I'll post a pic when I get home after work.
 
Posted by Reverend (Member # 335) on :
 
Yeah, I was afraid it might look a little bucktoothed. What if the lower protrusion is bent back, say 45 degrees from vertical?
 
Posted by Axeman 3D (Member # 1050) on :
 
It was at 45 degrees, but the fact that the sides were cut so far back made it stand out something chronic. Thats why I removed it entirely.
 
Posted by Reverend (Member # 335) on :
 
Ok, email me some low-res orthographic views and maybe a cross-section of the deflector as designed and as you have it now and I'll see if I can't cook up a solution.
 
Posted by Reverend (Member # 335) on :
 
Anyway, as for the compression coils, what do you think? Split ring, or double split?
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Posted by Fabrux (Member # 71) on :
 
That's a tough call.... I'd almost say the single split ring. Asymmetry is sexy.
 
Posted by The Ginger Beacon (Member # 1585) on :
 
I like the top version - it looks more like an experimental idea than a tried and tested one.
 
Posted by MinutiaeMan (Member # 444) on :
 
Agreed on the asymmetric coil. I love that bit of detail too.
 
Posted by Axeman 3D (Member # 1050) on :
 
You want the asymmetric one then? If I get a chance I'll do it tonight. No updates the past couple of days, been 'dahn sahf' on business.
 
Posted by Axeman 3D (Member # 1050) on :
 
Here you go, asymmetrical compression rings on the nacelles. Are they keepers or do we go with the previous versions?

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Posted by Reverend (Member # 335) on :
 
They're keepers.

It may be 'dahn sahf' to you but it's still 'oop nauf' to me....ooharr. ;-)
Oh, watch out for chavs, they bite!
 
Posted by Reverend (Member # 335) on :
 
Oh, and I know it has nothing to do with the design, but I was bored.
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Posted by Axeman 3D (Member # 1050) on :
 
I'll be flying down at Lyndhurst in the New Forest next week for a day or two, that sounded like "Ooh aar" country to my celtic ear'oles.

OK, we keep the nacelles with the altered compression coils. Tonight I'll work mainly on the deflector and begin cutting in the gross details on the saucer, nacelles and main body.
 
Posted by Axeman 3D (Member # 1050) on :
 
Just a note to say the deflector is being a biatch, the sodding thing doesn't want to cut in properly at all. Ah well, Rome wasn't built in a day.
 
Posted by Mark Nguyen (Member # 469) on :
 
"Lyndhurst"

"Ohh aar"

"Sodding"

"Deflector"

What strange, savage land do ye hail from, be ye using such alien tongue, ye temerous beastie?

But I like. Are you going to be detailing the lateral sensor array and other such greeblies?

Mark
 
Posted by Reverend (Member # 335) on :
 
Well, to put it in simple terms for the Yanks and the Mounties; Kenny looks and sounds like this, while I look and sound like this, get it eh?

As for the Deflector Kenny, yeah, if it was a simple and easy design it wouldn't look as good. [Wink]

As far as the lateral sensors go, I think cramming that gap full of tiny greeblies would be too much of a pain and wouldn't suit the aesthetics. Better to just put in some regular vertical lines and say the sensors are behind all those sensor transparant panels.
 
Posted by Axeman 3D (Member # 1050) on :
 
Thats a surprisingly accurate cartoon, apart from me not being ginger. Half my family are, but not me.

The process is to slowly add more and more detail as we solidify the different parts of the model. The hard part is knowing when to stop.
 
Posted by Axeman 3D (Member # 1050) on :
 
Here we go, got an hour at it tonight. Tweaked the nacelles to better fit the original drawings, started adding the phaser strips and hull detailing.

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Posted by Reverend (Member # 335) on :
 
...and along came Reverend with an updated set of drawings.

Still needs work on the fore and aft views, but everything else is close enough to done.
Note that I've added some cut-ins and airlocks on the upper saucer structure. Added some cut-outs to the saucer to accommodate the forward, port and starboard docking ports, added some lateral sensors to the secondary hull (near the top) and I've re-designed the ventral sensor array.
 
Posted by Axeman 3D (Member # 1050) on :
 
Ta very much.
 
Posted by Reverend (Member # 335) on :
 
Welcome....exactly how much hassle did I just cause you? I like to keep score. [Wink]
 
Posted by Axeman 3D (Member # 1050) on :
 
I'm awfully out of practice, thats all. I can barely remember how to do a phaser strip.

Incidentally, didn't someone here once post a picture that had all the colour samples from Starfleet ships and there uses? I used to have it but lost it when my main drive died a while back, it was a very handy colour chart for making these models.
 
Posted by Reverend (Member # 335) on :
 
Me too mate, haven't done plans like these in years!
Luckily though I still have all my old swatches and gradients. Though I'm not sure how well my colors would translate to a 3D model.

P.S. If you need any extra high-res closeups of certain details, just let me know. Most of them should hold up under close scrutiny.
 
Posted by Axeman 3D (Member # 1050) on :
 
When did we change the entire shape and proportions of the saucer, along with the phaser positions? Dammit, just spent the last two hours rebuilding the saucer from scratch. I'll probably have to rebuild the main hull as well now to fit again, giving me a chance to get that damn deflector right. Ah well, here we go again...

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Posted by Reverend (Member # 335) on :
 
I'll own up to the phasers, I had to move them to make room for the windows and the ventral cargo lifts, but the saucer? I didn't think I'd touched it, other than to correct some symmetry problems on the fore and aft views.
Anyway, I'll try and knock up an easier design for the deflector array at some point today, maybe even a few alternative designs and pick which works best.
 
Posted by Reverend (Member # 335) on :
 
P.S. I think I found that colour chart you were after.
 
Posted by Axeman 3D (Member # 1050) on :
 
It came as a bit of a surprise to me to, I loaded in your latest pictures to cut in the windows and found the lower bulge was now much wider than before. If I tried to cut in the windows on the sides it wouldn't work, since on my model there was no bulge there. I'm used to different views not matching up, that's normal, but when I noticed the bulge and then the phasers I figured you'd done it intentionally as a redesign.

I'll keep working on detailing the saucer if you promise to leave the bloody thing alone and concentrate on the body. Once you've got a deflector design we can all live with I'll redo the main body and incorporate your latest tweaks at that time.

Consider the saucer finished from a design point of view, the nacelles can be tweaked since they're not too difficult to rebuild, and the body can be worked on until I rebuild the mesh.
 
Posted by Reverend (Member # 335) on :
 
I swear those lines move when I'm not looking. I had a hell of a time trying to keep the Deneva consistent!

As far as I'm concerned the overall hull shape is "Locked". I'll only be fiddling with the details from here on out, except the deflector of course.

Speaking of which; brace yourself.

Deflector concept Mk2
Deflector concept cross-section

What do you think? Too complicated?
For those who are unaware, it's a combination of the original Probert Ambassador study and the design of the Galaxy's own dish.
 
Posted by Axeman 3D (Member # 1050) on :
 
It looks sort of do-able, although the ventral cut-out that leads up to the deflector may pose a bit of a problem. I'll give it a try tonight if I get any peace.
 
Posted by Reverend (Member # 335) on :
 
See what you can do with it. I'll see if I can sort out some higher res blueprints and maybe an exploded view. I'd do it now but I'm installing Half Life2: EP2 & Portal...then I shall be otherwise engaged for the evening. [Wink]

Oh yeah and speaking of colour, would it not be wise to match this to whatever settings you used on the IAV-106 yacht? Lest it not match when it comes time to dock?
 
Posted by Axeman 3D (Member # 1050) on :
 
Might be wiser to match the 106 to this. I'll get the colours from that chart and see what I can do.
 
Posted by Pensive's Wetness (Member # 1203) on :
 
quote:
Originally posted by Reverend:
P.S. I think I found that colour chart you were after.

someone should have Mr. P ediit his webpage with something along the lines of 'Because we didn't have HD-TV in '87, we didn't get to see the duck/sky colors of the D as well...'

or something along those lines. does the D or E for that matter look, better on HD-TV format?
 
Posted by Axeman 3D (Member # 1050) on :
 
...anyway, here's the latest update. More work on the saucer; all the windows cut in, thrusters cut in, top phasers done, cargo doors started and main gangways started. I also used the colours from that website on the main hull, darker hull areas and sensor strips.

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Posted by Bernd (Member # 6) on :
 
Axeman, what happened to your site?
 
Posted by Reverend (Member # 335) on :
 
Death by dodgy spam filter.
 
Posted by Reverend (Member # 335) on :
 
Since I've finished off the Antares, I think it's time I did the same for the Korolev.
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Next it's a polish job for the Yacht, then back on to the Deneva...Right after I finish colouring the DKA epilogue strip. [Wink]
 
Posted by Aban Rune (Member # 226) on :
 
Another gorgeous job. A few little nits regarding your running lights: You need a starboard light on the under-saucer. Also, none of the lights seem to show up on the side views. All your nacelle lights are green and one of the saucer lights are red. Shouldn't it be green for starboard and red for port (or vice versa)?

But this is a beautiful design.
 
Posted by Reverend (Member # 335) on :
 
Probably got mucked up when I revised the image and copy/pasted the nacelles for symmetry. I'll put them on my to-do list.
 
Posted by Bernd (Member # 6) on :
 
Fantastic! The next site update is saved.
 
Posted by MinutiaeMan (Member # 444) on :
 
The USS Wan Hu... nice reference there to the first Human to attempt spaceflight. (If the legends are to be believed, anyway.) [Wink]
 
Posted by Sean (Member # 2010) on :
 
Ah, but the Mythbusters proved it impossible that he made it. So if it is true, if failed. Spectacularly.
 
Posted by Reverend (Member # 335) on :
 
I thought the myth involved him getting blown up in the attempt anyway. Either way he has a place in rocketry and aviation...several places actually.

[ March 17, 2008, 12:15 AM: Message edited by: Reverend ]
 
Posted by Reverend (Member # 335) on :
 
Boo!
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More to come.
 
Posted by The Ginger Beacon (Member # 1585) on :
 
This thread is becoming like one of those long distance chess games.

Is the exterior design for the Antares complete as above then, or are you gonna fiddle with it at all?
 
Posted by Reverend (Member # 335) on :
 
Prawn to king four.

And the Antares is done...I think.
 
Posted by Fabrux (Member # 71) on :
 
I just noticed: you might want to mirror the nacelles in the front view... its really obvious they're just copy-paste-move.
 
Posted by Reverend (Member # 335) on :
 
I don't see what...OH the pylons. I could have sworn I fixed that already.
 
Posted by Jason Abbadon (Member # 882) on :
 
Looks amazing, though I'm a bit suprised there are no windows (or anything for that matter) facing forward on the B-C decks.
 
Posted by Reverend (Member # 335) on :
 
More to the point, where is the dortal blister on the aft view? Who drew this crap!?
 
Posted by Fabrux (Member # 71) on :
 
Actually I was referring more to the bussard collectors. The darker colour is on the right of both nacelles where it should probably be facing the other nacelle for both, yeh?
 
Posted by Reverend (Member # 335) on :
 
Ah, well in that case, no because the external light source is to starboard. Though I should probably apply a radial gradient to the ramscoop internals.
 


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