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"You're The Admiral!"--Sobchak Sector
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[QUOTE]Originally posted by HerbShrump: [QB] [QUOTE]A civilian survey party, exploring the territory around the colony on foot, encounters a small Klingon scouting party, also on foot. A few shots are exchanged between the two sides, but in the dense, forested foliage, it doesn't seem as if anyone hit anything (on either side). Depending on your colony's location and distance from the Klingon settlement, this could either be an inevitable occurrence from proximity or a sinister indication of greater movements by the Klingons. React accordingly. (Oh, and regardless, Mr. Qiao is screaming bloody murder again and demanding the formation of an anti-Klingon posse with a "shoot first, ask questions never" policy. Does this actually seem like a good idea?) [/QUOTE]The colony is on the freaking other side of the planet! I specifically requested the colony be placed as far away from the Klingons to avoid this very incident. Sheesh, what are the Klingons doing, trying to start a war? All survey parties are to be kept within a 5 hour walk from the colony. All survey parties are to be escorted by armed Starfleet personnel. We immediately contact General Plis'Quin and the Klingon governor and demand an explaination for this unprovoked incursion into Federation territory. We aren't on their side of the planet, mind you. The Klingons are on our side. This has got to stop. At the same time, someone will need to keep Mr Qiao in line or he's liable to start a war. We'll give him the fools errand of coming up with defensive strategies for the Colony in case of a Klingon assault. Under no circumstances, however, are the civilian colonists to be traipsing around armed. [QUOTE]Some kid gets bitten by a rare insect, and due to the characteristics of the insects venom, and falls quite ill for several days. When Qiao hears of this, he orders all insects of this variety cleared from the area. Unfortunately, biologists report that the insect’s range is confined to the small area around the colony. The science facilities of the India [or insert ship around Sobchak’s planet here] are needed to eliminate the bugs. However, the captain of the India asks for instructions on how to proceed. What do you do?[/QUOTE]The insects will not be destroyed. We'll study them, find a solution, possibly relocate the insects, but not destroy them. Surely this can't be the only spot on the entire planet, or the entire continent for that matter, where these insects are. I hate to divert the Alacrity from patrol to study this problem. If it is possible, we'll tow the India into orbit and let them handle the situation. She may have been damaged beyond repair, but I bet we can still use her as an orbital lab. We'll do that. The hulk of the India will be towed to Sobchak's Planet, where repairs will be made to make the India a functional space station for colony support. The lab space will be set aside to study the problem. We'll either find a repelant, a cure/vaccine for the venom or decide on moving the insect colony. Moving the insect colony to the Klingon settlement looks very favorable to me. [QUOTE]Two weeks after Part 1, raiders attack a Klingon outpost world and escape through the Ul'Chek Nebula. In his usual after-action bluster, General Plis'Qen again accuses the Federation of using the raiders to circumvent the Organian sanction on direct hostilities. This time, however, he has what he declares is incontrovertable proof: an image of USS Nernst firing upon & destroying a B'rel.[/QUOTE]After laughing in the Klingon's face for even suggesting that we'd use a science vessel as an assault ship, we'll counter that the Klingons seem to be heavily involved in all of this, seeing how we've proven that these raiders are using Klingon tech and that we already reported the Nernst missing. After much bluster, we'll calm down and try to approach this rationally. Obviously these raiders are using our equipment against us and each other. Isn't it about time we stopped bickering and combined forces to end this problem? [QUOTE]Four days after Plis'qen's angry communique, the Klingon force at Sobchak's Planet as detailed in Q2 initiates a blockade of the planet. Planetary operations are unaffected (that is to say, the UFP colony is left alone), but no Federation vessel will be allowed to leave or enter the local space.[/QUOTE]Sheesh, they attack our colonists, now are blockading the planet? It looks like they want to go to war. We'll demand the Klingons remove the blockade or Starfleet will send in capital ships. This situation is drastically spiraling out of control toward warfare. While we don't want that and will do everything we can to keep peace, we will not stand for Klingons to occupy or enslave our citizens. We'll try diplomatic channels, but I will keep requesting additional reinforcements from Starfleet. [QUOTE]# Four days after Plis'qen's angry communique, the Klingon force at Sobchak's Planet as detailed in Q2 initiates a blockade of the planet. Planetary operations are unaffected (that is to say, the UFP colony is left alone), but no Federation vessel will be allowed to leave or enter the local space. # Starfleet Command has finally listened to your constant gripes & prompted by the blockade (which has not been challenged yet), a fleet of 25 starships makes starfall at K-10 five days after the blockade begins. TF 614 is commanded by Commodore Ayla Hage, commanding Essex. She reports to your office on K-10 & the two of you confer along with your respective staffs as to the current state of affairs. The general assesment is that the combined forces could go after the raider base noted in Q5, pt. 1 and the Klingon blockade simultaneously but that a consecutive full-fleet appraoch would be better for victory than a concurrent partail-fleet action. So what's first: the raider base or the blockade? Explain your reasons and any possible complications that may arise from a plan you might put together. Assume that all vessels have been refitted to TMP-era cosmetics & standards. Also, USS Neulovimy (NCC-1945) from Q5, pt. 1 has completed repairs & may be drafted into your local fleet temporarily.[/QUOTE]About freaking time. We'll go after the raider base first. I really don't want to go to war with the Klingons. They haven't harmed our colony (yet) and hopefully by attacking the raiders, the Klingons will see we've been truthful about this whole situation. Besides, the Klingons can just reinforce their people as easily as we can, so fighting the Klingons head to head won't be easy. Attacking the raiders, however, should be a much simpler assignment. [QUOTE]Two days after TF 614's arrival, a small Klingon force comprised of 3 B'rel-class birds-of-prey and a single D-10 cruiser attack a small trade fleet retuning from Penxi space. The small convoy belongs to the lesser race that opened ties with the Penxi Optimus in Q4, pt. 4. The Klingons disable the vessels, board them, & seize the cargos along with any information on the Penxi contained within the computers. While the race involved is not a Federation member, the raid was conducted in what generally ammounts to Federation space[/QUOTE]We will lodge official complaint and protest about conducting military actions within our territory, but we'll leave it alone. What else are we going to do? Our patrols will be increased with direct orders to confront and warn the Klingons when encountered on our side of the border, but to avoid engagement if possible. [QUOTE]Two hours after the raid, Sector Guard vessels responding to the distress call sent by the aliens encounter & engage the Klingon party. They incur substantial losses, enough where approximately 55% of the Guard's entire force is now decimated.[/QUOTE]See, that's what happens when you play with the big boys. We appreciate the Sector Guard, but strongly urge/order them to fall back and reinforce sector defense. Starfleet has given us plenty of ships now, we'll hold the border. The border is now a no-fly zone and should remain clear of all civilian/non-Starfleet craft. Any Sector Guard violating the no-fly-zone will have their ship boarded and seized and their crews detained. [QUOTE]# Three days after the attack, the Penxi Optimus launches an all-out attack against Sobchak's Planet. Three of their Lancaster equivalent vessels, one of the Siegfried equivalents, and 75 of the smaller ships conduct the attack. The Klingon blockade force in orbit takes up the defense of the entire planet (if you have any vessels in orbit, assume that they, too, joined in) but is quickly overwhelmed by the fierceness of the Penxi strike. Several ships are destroyed, most are crippled, and Penxi troops begin ladning in both Klingon & Federation settlements. # Communications with Sobchak's Planet go dark a few hours after the attack. One week after the strike & occupation, no word has been received from either Governors Qiao or Valg. # About the same time (that 1-week span), the large Klingon force spotted in Q5, pt. 4 decloaks around the Penxi Optimus homeworld (I'll leave the potential jokes open here) and begins orbitally bombarding it. Small raider-types effect a vigorous defense of the planet and bloody the Klingons' nose; 3 vessels are destroyed, 5 are crippled.[/QUOTE]The time for the battle is now. Cry havoc, and let slip the dogs of war! We'll immediately contact the Klingons and inform them of this decision. The enemy of my enemy is my ally. It's apparent we have a common enemy. Let's join forces and settle this once and for all. We'll begin our assault on the raider base. They seem to be scatted at the moment between Sobchak's planet and the Penxi homeworld. After the Raider base falls, we'll request the Klingons send ground reinforcements to occupy and hold this position, while our ships will proceed to the Penxi homeworld and aid in the battle there. [QUOTE]Two days after the Klingon retaliation, a smuggled report from the Federation colony on Sobchak's Planet reaches you. Short & urgent, the sender states that the Penxi are stripping the colony & planet of all natural resources. The populace is being utilized as slave labor regardless of age, gender, or infirmity, & there have been several deaths from overwork or punishment already. Among the first deaths was DSU Qiao, who was shot in the head point blank by a blaster-wielding trooper afater an indigant & blustery protest of treatment. There is no word as to how the Klingon settlement is faring.[/QUOTE]Radio Free Sobchak's is now on the air. We'll send encouragment to the people on Sobchak's planet. Be strong, be brave. We're coming for you. [QUOTE]One day after the report is received, the large Klingon force decloaks off K-10 & hails the station. General Plis'Qen is embarked aboard one of the K't'ingas & he formally requests repair, resupply, & rest at the station as per his rights under the Organian Peace Treaty. He also asks for a moment of YOUR time, alone.[/QUOTE]Klingon repairs are granted top priority. Bloodwine, Romulan Ale, Kentucky Whiskey and Russian Vodka for everyone. Have the General escorted to my office at once. [/QB][/QUOTE]
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