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You're the Admiral! -- Valten Sector, Part I
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[QUOTE]Originally posted by Fabrux: [QB] [b]Question Five[/b] A) As specified in my previous answers, I have the [i]Ajuntenen[/i] and the [i]al-Kazim[/i] exploring Te Kerav. Obviously these ships are no match for the new arrivals, but since there are no aggresive actions or messages from the Cardassian vessels, my ships keep their distance while requesting new orders. By the time they get their communiques up the chain to me, the Cardassians have zipped off again. I'm hoping that they were close enough to get a good idea of just what the Cardassians were up to and maybe check out the landing area closely. B) As I wasn't sure how speedy the colony convoy was, I addressed this in Question 4 (B). But, I shall recap. In the interest of consolidating the colonies and given the Cardassian thrust to Kavnoor, I have recommended the colony convoy settle in the equatorial regions of J123-IV (provisionally designated Tollan). C.1) Three agents, mm? Leave no one behind, I always say. Maybe these agents can say the missing agent owes them money. C.2) Who is running this dog and pony show? I need better information! Given this activity is out of my sector jurisdication, and that sector is almost entirely claimed by the Cardassians already (it is, isn't it?), I don't see how there is much if anything I can do about this. I'll send these concerns up the line to see if the negotiators are handling the amount of forces that can be stationed near the border. C.3) Tit for tat, I guess. We keep sending colonists in to this sector, so it is only reasonable to assume the Cardassians will do the same. Where are they heading? Hopefully we can figure that out in short order. I'm hoping they won't try to settle in the same system as an existing colony, let alone the same planet... C.4) Running background checks may sound like a good idea on paper, but I'd wager the Obsidian Order can cook up a very convincing background for their operatives that would stand up to scrutiny. We'd only be broadcasting our suspicions for the sector to hear. I think that when these particular ships happen to stop by a UFP outpost next they will be needed to be detained and scanned for Denebian parasites. Have had an outbreak in a neighbouring sector, you know. D) As luck would have it, the recent build up in activity in this sector has alerted the higher ups that there is an old [i]Federation[/i]-class dreadnought and a trio of [i]Kiaga[/i]-class perimeter action ships parked in the G52 system. They suffered the effects of an unknown anomaly while patrolling the system and were drained of all power; the dilithium crystals were de-crystallized at the same time. The crews were stranded and waited three weeks before a civilian freighter happened to be passing through. They managed to evacuate the crew and brought them to the nearest starbase. After that, it seems Starfleet kinda...forgot about the ships parked there. Delays after delays and now we arrive at the present day. The technology now exists to re-crystallize the dilithium (thank you Montgomery Scott) and the higher ups want these ships as far away from Cardassian hands as possible. I send the [i]Soengdeok[/i] and the newly arrived [i]Olesha[/i] to the G52 system to coax the derelict ships back to life and engage in a wargame scenario before sending the ships back to UFP space with a skeleton crew. I'm hoping that the disparity in technology levels between the two sets of ships will encourage creative strategies that will help the crews should they find themselves facing a larger and/or more powerful Cardassian force. The crews will rotate through the vessels, with everyone playing on both sides of the battle. Round One will consist of the 2260s ships versus the 2350s ships, while Round Two will pair the [i]Kiagas[/i] with the [i]Olesha[/i] and the dreadnought with the [i]Soengdeok[/i]. [/QB][/QUOTE]
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