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Holodeck Safety Protocols?
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[QUOTE]Originally posted by Starbuck: [QB] Okay, here's a weird idea for you... it came up while I was discussing "The Killing Game" with some friends, and grew rapidly when we realised just how lethal the lack of holodeck safety protocols could be! So, here are a few posers: 1. In "The Killing Game", if the Hirogen had run the Battle of Wolf 359 holoprogram with the safeties off, what would happen to anyone unfortunate enough to be assimilated? Would they become permanently Borg? 2. If the shuttle test flight holoprogram from "Threshold" was run with the safeties off, what would have happened to Tom Paris when the shuttle broke up? Can a holodeck inflict explosive decompression? 3. Given everything we know about the holodeck and the way it works, how come Riker was able to bounce a stone off the wall in "Encounter at Farpoint"? (I know, it's not a safety thing but it bugs me [IMG]http://flare.solareclipse.net/smile.gif[/IMG] ) 4. If the safeties are on and a player suffers an injury (explosive decompression, assimilation, suborbital skydiving accident etc.), what occurs from the player's point of view, and from the point of view of others in the program? 5. The holographic attack on the Nazi building in "The Killing Game" caused significant damage to Voyager's internal structure. What would happen if a simulated starship suffered a warp core breach and the safeties were off? And finally... 6. Another non-safety question, but... A holodeck has a finite size. If two crewmembers stand in the middle of the holodeck and walk towards the walls with a suitable program running (one which gives a larger virtual space than is physically available), what happens? Do they appear to move apart through the use of "force-field treadmills" and holoimaging, or do they bump into the walls? And can you fit more real people into a large virtual space than you can fit in a deactivated holodeck? [/QB][/QUOTE]
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