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Holodeck Safety Protocols?
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[QUOTE]Originally posted by The_Evil_Lord: [QB] You know what? I think the only EFFECTIVE safety protocol that those pesky SF engineers in the future could come up with is the one that doesn't allow holodecks! "Force-field bubbles"? Ahum ahum. If a room has a certain physical size, then only so many people would physically fit into it, no matter what it looks like... thus, you can forget about cramping twice as many objects inside because everything in that holochamber is virtual. Also, for each individual occupying the holodeck, the view must be realistic, i.e. the right perspective etc. and that gets kind of impossible to maintain if the holodeck is completely filled with people. "Holographic threadmills"? Even more ahum ahum. When the HD is inactive, you can walk around inside the chamber and touch the walls, like you can in any ordinary room. Now activate the HD (and project a nice little background scenery [IMG]http://flare.solareclipse.net/smile.gif[/IMG] ). You're standing in a threadmill, so no matter if you move your legs, you will still continue to occupy the same physical location, but whatever you see from your perspective will depend on the direction you tell your legs to take. In other words, what you see would have to be projected on the inside of the "force field mill". Now imagine this: the entire chamber is 100 square meters (say 10 by 10). On each "square" stands on person, facing the exact center of the chamber so that there are 100 people in total, all looking at some sort of central object. Then, they activate the HD and walk toward this object. What will happen? In reality, no one moves at all (if there is indeed a threadmill system), but in the projection (assuming that they appeared to be standing about 5 meters apart from one another) they are gathered around the central object as closely as possible, so that there are say 5 people per square. This is turn would mean that anyone who would look "through" his/her forcefield would see 4 others on the same square (there is a yellow squared "grid" on the floor). Then, everyone turns around and starts running in the opposite direction. Of course, they don't move an inch (except the forcefield mill which "floats" them in the air bit, back to their original starting point). Everyone would see a rapid projection to make it seem they were running. When they have all ran some yards they stop and turn around once again. Physically, they would now be standing close to the walls of the HD, but they would see things as if they were all some yards apart from one another. And then... you know what, I'm loosing it here... holodecks are DANGEROUS not only to your body but also to your mind! [/QB][/QUOTE]
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