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[QUOTE]Originally posted by Sol System: [QB] I imagine the real reason that Enterprise doesn't feature a navigation station is that during TOS having two stations was often superfluous. We saw Sulu reaching over to handle things on the navigation console more than once, as I recall. (Of course, having said that, within the show the station must have been important, since the often-incapacitated person manning it was always quickly replaced.) As Star Trek bridges go, Enterprise's shows an unusual clarity of purpose in its design. What the guy sitting next to Scotty did the world may never know, for instance. The movie bridges, the Enterprise D, and the Defiant had extra stations for various tasks. DS9 was a mess. (A good mess! But, it seemed like there was a whole chunk of Ops that was almost never seen. What do all those stations do, I used to wonder.) Voyager was a bit tighter, but the science station is barely even seen, and I don't think Engineering had someone in it all the time. It seems that, with this new Enterprise, the design philosophy has been to boil down the bridge to its essences. So we get a station for flying the ship, one for shooting, one for keeping this fixed up, one for science, and one for talking to people. (A position that would be superfluous were it not various other criteria of the show.) Which isn't to say that this is good or bad, though I obviously happen to think that the original helm/navigation split was, at best, not quite fully thought through. (At least, dramatically.) [/QB][/QUOTE]
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