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"New" ships in TOS Enhanced discussion
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[QUOTE]Originally posted by The Mighty Monkey of Mim: [QB] [QUOTE]Originally posted by Jason Abbadon: [qb] When the bad effects distract from the (sometimes) good stories, it's a good thing to update them[/qb][/QUOTE]Saying they looked "bad" in the first place is really ridiculous and shortsighted, though. They were state-of-the-art for television at the time, and were just as innovative as any other aspect of the series. Moreover, as I said above, the fundamental flaw in this is thinking that somehow FX that are state-of-the-art [i]now[/i] are going to hold up any better in the long run. Because digital technology and techniques are evolving much faster than the practical methods of yesterday, it takes an even [i]shorter[/i] time for CGI to look outdated than it does modelwork. Look at any movie with heavy CGI FX from more than a couple of years ago. Look at the first SW special edition! Hell, look at the first season of ENT! Are you saying you'll want to see ANOTHER "remastering" after another couple of decades have gone by? You see where my reference to Sisyphus was directed? [QUOTE][b]fantastic and imaginative new designs help too.[/b][/QUOTE]All the designs on TOS were new and imaginative at the time. The only reason some people think otherwise now is because they've been over-exposed and over-stimulated by 40 years of latest-and-greatest-next-big-things in eye candy. [QUOTE][b]Longtime fans get a "new" enjoiment from watching for updated scenes.[/b][/QUOTE]True enough, but that's only because of the novelty of it at the moment. Once that's worn off, it will just seem like a gimmick and we may also be left with some continuity glitch headaches and canon-shock hangovers that make us wish it never happened. Besides, if your enjoyment of the series has now become about watching for updated FX, then you've sort of missed the point. Good effects can distract from good stories just as much (or more) than bad effects. -[b]MMoM[/b] :D [/QB][/QUOTE]
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