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[QUOTE]Originally posted by Nim: [QB] I played a Trek ship sim once, don't remember which, it had a linear weapons layout; if you had a list of four phaser banks and two torpedo tubes, you had to fire the four phaser banks and the first torpedo bank in order to fire the second torpedo tube, you couldn't choose which weapon to fire when. Just like Mechwarrior 2, every push of the trigger moved the firing icon one row down on the weapon setup list, truly dumb. OK, let's burn up all the long-range missiles on these pesky outlying scout mechs, nothing but medium laserbeams left for the core defenders! [/QB][/QUOTE]
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