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[QUOTE]Originally posted by Guardian 2000: [QB] Indeed, that is the original shot. As I'm looking at this project more, I am loving and hating it. I love when the original is enhanced with the greater resolution and cleaner compositing, but it seems to me that so far every attempt on their part to replace an old shot or old effect is a failure, with the exception of the saucer sep insertion that seems to work fairly well. For instance, the lovely Batris explosion here: http://tng.trekcore.com/gallery/thumbnails.php?album=19&page=4 . . . is being replaced with a stupid DS9-esque campfire-look slow "explosion", as seen here: http://tng.trekcore.com/bluray/index.html#s1trail_de And Trekcore calls this "more realistic". Than what? It's more realistic than a firecracker taped on to the model, but not more realistic than a highly complex and more viscerally destructive atomization of the Batris as existed before, with a blast of particles and superheated ejecta. The Batris blew much like the Enterprise-D stardrive in "Generations", but instead we get freighter-flambe in this supposedly-HD effort? The destruction of a Star Trek ship should be extremely destructive, whereas it looks to me as if the Batris should come out of that fireball whole but with scorching. My fear now is that the old Star Trek "spinblast" as I call it is going to disappear. That is, if you pay attention, oftentimes in TNG when a ship blows up they actually rotated the thing around, so that in the moment they're overlaying the explosion effect along with the ship, the ship seemed to suddenly go all pulsar and rotate at super-speed. DS9 also had this sometimes, too. But now if they have to replace the explosion effect, I have a concern that they're gonna ditch that, too, and that'll annoy me greatly. I hope this mess is just some sort of supplementary canon and not to be considered the real deal. [/QB][/QUOTE]
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