Post A Reply
my profile
|
directory
login
|
search
|
faq
|
forum home
»
Flare Sci-Fi Forums
»
Sci-Fi
»
Designs, Artwork, & Creativity
»
Create a Colony Ship
» Post A Reply
Post A Reply
Login Name:
Password:
Message:
HTML is enabled.
UBB Code™ is enabled.
[QUOTE]Originally posted by Mark Nguyen: [QB] I'm trying to think of SF precedents, and two things that pop to mind are as follows: 1) The Ares colony ship from Kim Stanley Robinson's excellent "Red Mars" novel and sequels. The Ares in question is built out of Russian space station components, a propulsion module, and a series of space shuttle external tanks refit after use as habitats. When they arrived at Mars, the Ares was broken up into useful components and much of it went into building an outpost on one of the Martian moons. Other parts were landed (in addition to the cargo ships already there) and even more eventually foud its way into the orbital elevator IIRC. http://sketchup.google.com/3dwarehouse/details?mid=90fd7febd477edd78be382c3a81ea8a9 2) The "Macross 7" colony fleet from the anime series of the same name. The fleet comprised number of city-sized colony ships, most of which were specialized for certain functions: the Riviera-class beach resort ship, the Hollywood-class entertainment ship, the Sunny Flower class agricultural vessel, and so on. When they found the right planet each colony ship would conceivably land somewhere and form the core of a ready-made city. Also, each colony ship had a military warship attached to it (literally docked to the front of the ship in most cases) that would be each ship's military base and fighter carrier. http://www.new-un-spacy.com/macross7/newmacross/city7.gif How about this as an idea - a colony ship could monopolize the use of older stafleet or merchant marine hulls as ready-made, spaceworthy buildings a la Jupiter station, except deposited on a planet? A newbuild warp propulsion complex would ferry a bunch of old NX or Daedalus class hulls to a new home and new use as not only planetside buildings, but an orbital construct? Mark [/QB][/QUOTE]
Instant Graemlins
Instant UBB Code™
What is UBB Code™?
Options
Disable Graemlins in this post.
*** Click here to review this topic. ***
© 1999-2024 Charles Capps
Powered by UBB.classic™ 6.7.3