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» Flare Sci-Fi Forums » Sci-Fi » Designs, Artwork, & Creativity » USS Korolev attempt (Page 4)

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Author Topic: USS Korolev attempt
Axeman 3D
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Twin bay doors on each, eh? Good to know. And you want to have the split go partway up the rear section as well? Ok, might make it a little harder but should be do-able, and will certainly mark it out as a more original design.

The main body is a bit convoluted, but is looking interesting. As usual there are lots of minor discrepancies between one view and another, but its to be expected when working the way you do. I just try to figure out what you meant and usually we're ok. I assign a hierarchy to the drawings usually, with the side view taking precedence, then the top view, front and rear. Shapes on the side view outrank shapes on the bottom view, etc.

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Reverend
Based on a true story...
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Yeah, I decided both those changes as I was drawing them, as is often the case. I've just now added in the impulse engines and now the whole aft view gives you the odd sensation of seeing double, with the two double doors and the double decker impulse blocks. Lucky this thing isn't a 4 naceller!
With the split, what's supposed to happen is that it gets shallower the further up it goes until blends in. If that makes any sense.

And yes, drawing ships this way is like trying to solve a rubix cube. Just when you think you've got one side done right and go on to solve the next one, you find you've buggered up what you did on the first one. It's a real 3 steps forwards, two and a half steps back approach. Joyous.

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Axeman 3D
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I know what you mean about the cut-out, it'll blend in before the curve flattens out into the area where the yacht is located.

I'm going to dive on the PC now and get an hour or so of work on the main body before Top Gear comes on, and if the weather doesn't improve I wont be out with my telescopes tonight and I'll probably complete it.

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Axeman 3D
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Here we go, first attempt at the main body in detail. I also altered the nacelles as asked. The deflector cut-out is just a placeholder to see how it looks, and I haven't extended the ventral cut up the rear underside yet, I'll get to that tomorrow.

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Reverend
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Again, looking good so far. You seam to have the gist of the design down pretty well.
Actually, looking at that aft view I'm wondering it really needs such bulky impulse engines...what do you think? Big chunky buggers, or something more discreet, like the E-D's saucer engines?

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Reverend
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Here, what do you think - chunky, or non-chunky?

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Axeman 3D
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The chunky ones look like overkill, even the old Enterprises only had tiny impulse engines in comparison to their size. My preference would be for the cut-in ones, although perhaps they could be slightly larger to look more like early versions of the Galaxy class ones?

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Reverend
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I tend to agree, non-chunky it is!

As for the size, I've already made them proportionally about twice as high as the E-D's engines, so I think it's fine as is. Remember, both the Galaxy & the Ambassador ran on just the one small-ish engine at the neck.

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Axeman 3D
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Actually I haven't seen any good details or drawings on the Ambassador class, I had no idea where its main impulse drive was. I loved the original painting however, with all the black detailing and swoopier lines. that was a really graceful looking ship, not the squat thing the picked in the end.

I'll try and work up the impulse engines and the deflector proper tonight, assuming I dont drop dead at the baminton tonight.

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MinutiaeMan
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The Ambassador had its impulse engine on the neck, same as the Galaxy. Check screenshots of "Yesterday's Enterprise," IIRC the very beginning of act one had a good close shot of the rear.

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Reverend
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Here's our Bernd's gallery of Ambassador related images, if it's of any help.

If you like the original Ambassador concept then have a look at this. The man himself is doing a mesh of that very design. For the record, I had always intended to draw this design up and propose it as the Andromeda-Class. No disrespect to the existing ASDB design, of course.

In other news, I've added some more detailing to the 2D views.

Including a new bridge module.
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Axeman 3D
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Looking good, I like the additional detail on the saucer section in particular. Looking at the Ambassador I wonder if we shouldn't have went with compression rings which only partially go around the nacelle. In the Ambassador they are buried in the nacelle with just a portion at each side exposed. I think it might look cool to have something similar, but with more of the ring exposed, just not all the way.

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Reverend
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Good idea, I'll have a bash at it tomorrow.

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Axeman 3D
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Here's tonights update. That deflector idea just isn't working, the cutout on the current one is about as close to it as I can get. If I make the shape as seen from the front the cutout looks absolutely horrendous from the side.

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Reverend
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Bugger. Well, e-mail me some close-up shots of what you've done and I'll see if I can't find a solution.
I'm willing to settle for a less than pretty side view, if the design can be preserved.

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