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Do we want realistic ship-to-ship combat?
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[QUOTE]Originally posted by Balaam Xumucane: [QB] Me personally, I love all that short range WWII dogfight/Das Boot stuff. Perhaps because it becomes so much more difficult to maneuver as you get up to substantial fractions of light speed, it would'nt make sense for the ships to travel so fast. One could assume that tracking technologies would have progressed right along with weapons technologies. If you could figure out where a ship was going and how fast quickly enough, you'd be more likely to hit it if it couldn't dodge so well. Maybe maneuvering at high sub-light speeds would draw so much energy that beam and shield power would take a hit. It could be that sensor resolution would decrease as speed increases (because it would, really), and so the comparatively slow speeds ensure that tactical information is accurate and up to nanosecond. I dunno, really these are just rationalizations. I heart all the beauty shots, visible beams and improbable explosions. That's why my license plate says, 'ST24EVR'. [/QB][/QUOTE]
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