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[QUOTE]Originally posted by Timo: [QB] Or, to quote Sternbach in the TNG TM, at high settings there's very little actual vaporization going on, and most of the disappearing act is due to that good old subspace magic. That also helps with [i]how[/i] we see objects disappear. It seems like the phaser plants a "seed" of disappearance to an object, and this then spreads until it meets a boundary (like skin-to-air or clothes-to-air). Instead of just heat-induced disassociation of matter, this would be a "dephasing" effect that does not willingly jump from one type of material to another. If it does, the second material will also disappear in its entirety, right until the next boundary (or at least until the oomph of the effect runs out); if it doesn't, the second material is not harmed at all. So no burn mark beneath Ensign X'Pired. It seems a phaser can be used to simply pump energy to a rock, causing it to glow red-hot. Or it can be used to induce the dephasing effect, causing parts of the rock to disappear to another realm (and sometimes sending other parts flying about). Timo Saloniemi [/QB][/QUOTE]
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