Post A Reply
my profile
|
directory
login
|
search
|
faq
|
forum home
»
Flare Sci-Fi Forums
»
Star Trek
»
Starships & Technology
»
Photon Torpedoes on Enterprise-A
» Post A Reply
Post A Reply
Login Name:
Password:
Message:
HTML is enabled.
UBB Code™ is enabled.
[QUOTE]Originally posted by Daniel: [QB] If any of you have Mr. Scott's Guide to the Enterprise, it has an amazingly good explanation of why the primary hull detonated and not the secondary hull. It stated there were two self destruct codes. One was to be initiated in free space far from any planetary bodies. This would override the safety protocols and open the magnetic interlocks (or whatever they're called) on the antimatter storage bottles, blowing the whole ship up like a giant antimatter bomb. The resulting explosion would hopefully take any ship near it as well, (this sort of explains why Kirk wanted to get away from the Reliant before the Genesis device went off and detonated the antimatter containers). Another was to be initiated when the ship was close to a planet or other celestial object. It would overrride the main breakers and arm ordnance packages throughout the primary and secondary hull. The resulting explosion from the ordnace packages and electrical overload, while not as spectacular, would render the ship a lifeless hulk useless to enemy captors. If the ship was in luck, its orbit would destabilize and it would fall into the atmosphere of the neighboring planet or aforementioned celestial object. The antimatter bottles would be ejected along a preselected route chosen by the computer in the last minute before detonation. This is what we saw in ST-III. Everything except the antimatter bottles. Wow! I typed that all from memory too! Hm, that's actually kind of sad. [/QB][/QUOTE]
Instant Graemlins
Instant UBB Code™
What is UBB Code™?
Options
Disable Graemlins in this post.
*** Click here to review this topic. ***
© 1999-2024 Charles Capps
Powered by UBB.classic™ 6.7.3