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[QUOTE]Originally posted by Masao: [QB] Weight doesn't only affect ship movements but also affects construction. The materials have to move from whereever they are mined, refined, and fabricated. If they have to be boosted from a planetary surface rather than transported (by transporter), that's a significant amount of weight. Even if they are come from asteroids or other low-g bodies, you still have to move all that material to where you're constructing the ship. Of course, thrusters would "work" regardless of the mass. Any thrust applied would impart some change in velocity, albeit negligable. The trouble is that the more the ship weighs, the more thrust you have to apply to create a given change in velocity. This is definitely an argument for making the ships as light as possible. Now, if some variation of antigravity technology could be used to somehow negate the mass of a ship, then you wouldn't have to worry so much. Is this what you are thinking of when you suggest that warp technology is being used to help at impulse? That might work nicely. Fructose: I know that you meant Paramount. I think Frank or someone mentioned a few months ago that Sternbach supposedly based the ship weights on those of modern spacecraft. Since modern spacecraft (rockets) are even less robustly built than modern surface warships and are filled mainly with fuel, I don't see how starships can weigh so much. Space probes are also flimsily built and don't have crew compartments. But I think that the established weights of Starships are way out of line (too high and too low). I think that we shouldn't accept these weights blindly and then try to rationalize Paramount's sloppiness. Now, if someone can actually show me how they calculated these masses, then I might be more willing to accept them. [/QB][/QUOTE]
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