(The reason I ask is because I'm in the middle of drafting up a starship, modified Olympic-class. I was planning on moving the impulse units to the nacelle pylons and was wondering whether or not it would be beneficial to have impulse exhaust vents facing both directions.)
------------------
I know we have had several instances where reverse impulse was indeed used. I believe the explaination to be that impulse is actually a low level warp field.
This is somewhat proven by the 'hyper impulse' drive of the Aeon in "Future's End", which was used to go to warp speed. I say somewhat because it is technology of the future.
------------------
Terry: "Carter, Reagan, Bush, Clinton, ...."
Max: "And?"
Terry: "I forgot."
Max: "Come on, Clinton was the fun one, then came the boring one."
Terry: "They're all boring."
- Batman Beyond (aka: Batman of the Future)
------------------
Signature for sale! For a mere price of $20 per letter you get this wonderful little space to say your own things. Get it now while there's still space!
-All you base belong to infinity. -infinity11
------------------
"Beliefs are dangerous. Beliefs allow the mind to stop functioning. A non-functioning mind is clinically dead. � Believe in nothing..."
-Tool, �nima
In any case, so do you all think it would be pointless to include forward facing impulse vents on this ship?
------------------
Never give up. Never surrender.
Also, I just checked ST:TUC, and Kirk said, and I quote, "Reverse engines! All astern, one half impulse power! Back off, back off!"
So we have had reverse impulse ordered. TNG:TM says nothing about forcefield manipulation of impulse exhaust as far as I can tell.
Mark
------------------
"Why build one, when you can have two at twice the price?"
- Carl Sagan, "Contact"
Kirk to Sulu: [as he sits down in chair & stares at viewscreen] "Back one-quarter impulse..." [insert rocking Hornerian fanfare here]
------------------
"For people with resources, the right events happen. They may look like coincidences, but they arise out of necessity." --T�rk Hviid
------------------
"When I said to get involved in the gay community, I didn't mean to sleep with everyone in it."
Michael_T
------------------
Terry: "Carter, Reagan, Bush, Clinton, ...."
Max: "And?"
Terry: "I forgot."
Max: "Come on, Clinton was the fun one, then came the boring one."
Terry: "They're all boring."
- Batman Beyond (aka: Batman of the Future)
Reversed thrust would probably not be as efficient as nonreversed thrust. Thus, going "1/4 impulse" aft would result in a noticeably lower acceleration than going 1/4 impulse forward - and the scene in ST3 would be easily explained. We wouldn't have to attribute ALL of the ship's sluggishness in that scene to the battle damage she had received...
Of course, the ships would have to have another method of braking in addition to this weak reverse-thrust impulse. After all, starships can stop *very* rapidly when they want to, performing *far* more radical decelerations than accelerations. This is where the "yukky subspace tricks" come to play, most probably. But these tricks cannot be used for acceleration, only for deceleration...
Timo Saloniemi
The best graphical representation of reverse Impulse is possible The Nth Degree (season 4 TNG). As the probe approaches the Enterprise, Picard orders reverse Impulse (1/4 I believe), and we see the ship reversing away. Picard then orders full Impulse, and then we see the Enterprise swing around, and race off at full impulse.
------------------
You know, when Comedy Central asked us to do a Thanksgiving episode, the first thought that went through my mind was, "Boy, I'd like to have sex with Jennifer Aniston."
-Trey Parker, co-creator of South Park
------------------
"No, 3 & 6 are mandatory, so you only have to do them if you want"
Alex, fellow classmate, trying to explain an assignment (2/2/01)
IIRC, we've seem reverse warp in many instances. When Kirk is trying to escape Balok's ship, didn't they go into reverse warp? and didn't the Ent-D go into reverse warp in "Farpoint?" Then again, maybe they didn't.
Also, I would just like to point out, a forcefield to manipulate thrust created by the engines would have to be pretty darn big and very strong. Don't you think it would be a waste of energy?
In fact, there is no on-screen evidence at all that full impulse should equate 0.25c, either. This is just background information from the Tech Manual. Unlike the warp speed charts, which are semi-supported by some episodes because Okuda or Sternbach took the time to work out some travel time references for warp travel and insert them into episode dialogue, the impulse definition from the Tech Manual has never been worked into dialogue.
We do not know how fast the ships travel when at impulse, because the visual effects obviously lie to us - the distances are falsified, so that an engagement at 5,000 km shows the ships actually 500m apart or less, and we can't even tell for sure if some sequences aren't "filmed in slow motion" for aesthetic reasons. All we know is that it is possible to get from Earth out to Jupiter in a couple of hours at impulse speeds (as in TMP), requiring a rather high percentage of c.
However, we can deduce from things like ST3 that the command of "X impulse" does not immediately take the ship to a speed. There is definitely an acceleration time involved, and initially the ship seems to be barely moving.
Timo Saloniemi
------------------
Don't kill me, I'm charming!
------------------
Don't kill me, I'm charming!
All the problems of establishing the speed of an impulse-propelled ship would be removed if one simply accepted the command "X% impulse" as meaning "crank the impulse engines up to X% of their maximum power, helmsman, pretty please". Then the ship could be traveling at any speed between zero and lightspeed when at "X impulse". Zero speed a couple of seconds after the command was given; (near) lightspeed a couple of days, months or years after the command was given, depending on the value of X.
Is there any episode or movie scene where we would see a ship go to a significant fraction of lightspeed under impulse power within just a few seconds? IIRC, all the canonical sources give plenty of time for the ships to accelerate, allowing for accelerations below a thousand gee, just like the TNG TM suggests.
Timo Saloniemi
You can't say, "the unknown vessel has just dropped to one-quarter impulse speed." Or, "the Ticonderoga just left the system at full impulse."
------------------
"I write messages on money.
It's my own form of social protest.
A letter printed on paper that no one will destroy.
Passed indiscriminantly across race, class, and gender lines
and written in the blood that keeps the beast alive
A quiet little hijacking on the way to the checkout counter.
and a federal crime.
I hope that someone will find my message one day when they really need it.
Like I do."
-Rage against the Machine
a) the maximum speed it can muster, signifying aggression/fear, or
b) a leisurely pace signifying innocence/arrogance?
Actually, it would only be a positive thing if the references to impulse-speed maneuvers never gave valid and precise information about speeds. Speeds are purely relative in space, after all (even in the Newtonian sense), and specifying the speed AND the frame of reference might be too slow and tedious for tactical use. Better just ignore the speeds, which don't matter all that much in the end, and let the targeting or navigation computers work them out.
Most times when speed would matter, it would better be expressed as ETA anyway.
Timo Saloniemi
Thus, since every class of ship has a different mass, and every class of ship has a different impulse drive configuration, it stands to reason that "full impulse" refers to a different acceleration for each class - and they shut down at the same speed (1/4 c?).
And I concur with Timo - force-field "vectoring plates" (operating much as the vectoring plates on a present-day jet airliner) sounds about right for "reverse impulse" modality.
Cudos Timo and Daniel. I will include force-field generators for this purpose in my deck plans.
Whoever is in charge of the Plans database - please make a note of this.
------------------
Faster than light - no left or right.
I believe I pointed out that forcefields can be used to vector thrust when needed for different directions.
------------------
"No, 3 & 6 are mandatory, so you only have to do them if you want"
Alex, fellow classmate, trying to explain an assignment (2/2/01)
I have the Foundation Imaging 5-views. Big files, but I can always send them. Assuming them made it through the Eating intact.
------------------
"For people with resources, the right events happen. They may look like coincidences, but they arise out of necessity." --T�rk Hviid
------------------
Terry: "Carter, Reagan, Bush, Clinton, ...."
Max: "And?"
Terry: "I forgot."
Max: "Come on, Clinton was the fun one, then came the boring one."
Terry: "They're all boring."
- Batman Beyond (aka: Batman of the Future)
Or then Starfleet might have opted for lower technology for reasons of robustness and reliability. The E-E does away with many luxuries and high-tech devices already, with flashing video screens instead of the more civilized Okudagrams, and with superclumsy rifles doing a worse job than those early palm-sized type 1 phasers. Perhaps forcefield reversing is another luxury the ship cannot afford?
Or then the ship has forcefield reversers, and these ventral "exhausts" are for some other purpose completely. Or then Starfleet simply found out that a combination of mechanical and forcefield vectoring is actually the best way to go after all.
Timo Saloniemi