T O P I C ��� R E V I E W
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AllansFirebird
Member # 1331
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posted
Does anyone have the bluprints for the TNG sets? I still haven't been able to figure them out.
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MrNeutron
Member # 524
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posted
Try this for starters...
http://flareupload.pleh.net/uploads/524/TNG_SetLayout.gif
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AllansFirebird
Member # 1331
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posted
Thank you. Is that one correct?
Oh, weren't the bridge and Picard's quarters sets on a different stage?
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Mark Nguyen
Member # 469
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posted
Yes. The "big quarters" and Ten Forward were another set, and the Bridge / Ready Room / Conference room were elsewhere.
This graphic represents the earlier corridor set from the first season or so, before they changed it to include the cargo / shuttle bay set on the right side. The junior officers quarters were also in here somewhere.
Mark
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MrNeutron
Member # 524
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posted
The Junior officer's quarters, like Data's? It was a redress of Kirk's quarters, and is right below the sickbay on the diagram.
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Mark Nguyen
Member # 469
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posted
There they are, yes. Silly me.
mark
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AllansFirebird
Member # 1331
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posted
How different was the layout for the first 3 movies?
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Malnurtured Snay
Member # 411
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posted
What set is that, on the lower left? A cargo bay? Surely not the holodeck.
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Mark Nguyen
Member # 469
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posted
I'm not sure what that was... The corridor set never went that far anyway. At most, it went about 3/4 around from Engineering before you hit the big cargo bay doors, and a corridor corner that rarely went anywhere (it usually hit an "end corner" that exited the set, and once had the junior officers set moved there for "The Perfect Mate"). In the fisrt season, I don't think it went that far either.
Note also the older configuation of the sickbay curved wall, which at the time was the bridge-level conference lounge wall with carpet draped over the windows. It was also used once or twice as the opposite wall of the "plain" conference room set on the blueprints, before that room disappeared in the second season. Data's lab eventually showed up on the right side of the diagram, I think, and was also seen as various labs and classrooms.
During the early TOS movies? About the same. The Engineering set was a little closer in.
And if anyone cares, Voyager's set blueprints.
Mark
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SoundEffect
Member # 926
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posted
The Voyager BPs shows the corridor arrangement much closer to what TNG had. There was only one Holodeck-door style door, so that was the shuttlebay, cargo bay, holodeck, etc.
Opposite the Transporter Room on that same corridor was interchangeable sets like Troi's Counseling office, Neela Daran's Stellar Cartography, The "Chase" laboratory, etc.
Wesley's Nanite lab (Medical Lab) was sanwiched in the corner junction between Sickbay and the back of the Transporter.
Data's Lab was another redressing of the Battle Bridge set that also was the JAG Office, the Geology Lab, Enterprise-C bridge, Stargazer Bridge, and originally the Trek IV Enterprise bridge.
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Jason Abbadon
Member # 882
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posted
Voyager's curved corridors were always funny: a circular arrangment inside a oval shaped saucer.
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Mark Nguyen
Member # 469
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posted
At least the curves were less severe to reflect the less roundy nature of the ship. In any case, ALL sci-fi ship corridors are curved so you can't see end to end, which give the impression that they go on much longer than they actually do. If you look a the Zocalo set from B5, for example, it was VERY lmited in terms of what you could do with it.
Mark
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J
Member # 608
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posted
My question is why don't they use blue screens and CGI to make square corridors?
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Jason Abbadon
Member # 882
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posted
[rant mode!] Because the Voyager crew looked lost on their own ship as it was without the actors having to imagine the set as well.
...and hell, it was scripted that the B5 crew did'nt know half of their own station! Their security chief was unaware if an entire deck that people disappeared into!
[rant mode off]
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TSN
Member # 31
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posted
"My question is why don't they use blue screens and CGI to make square corridors?" Well, I think they've used paintings to simulate Jeffries tubes, and the lower-curvature halls of DS9.
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AndrewR
Member # 44
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posted
DS9 used a blue screen and CGI/model - for DS9 as the hallways didn't bend as sharply - you could see they went on and on and on.
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PsyLiam
Member # 73
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posted
I doubt it was CGI, since it would be pointlessly expensive. More likely it was a matte painting, like the extremely obvious one in TMP.
And as to why they didn't use CGI to simulate long corridors...because they'd have had to have spent money on the CGI every single time they had a corridor scene. And that's silly.
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Mark Nguyen
Member # 469
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posted
The first CGI corridors were seen in VOY "Fury", IIRC. Ironically, because it'd be too expensive to blow the physical sets up like that and then reconstruct them. ENT has used CGI corridors too, but not as extensions.
DS9 has goofed on occasion, using the painting that extends the Starfleet Jeffries tube to extend the DS9 tubes. TECHNICALLY you could say that Starfleet used their own design to replace chunks of stuff that had been blown up or otherwise needed replacing, but...
Mark
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Aban Rune
Member # 226
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posted
Picard sat in front of a fairly obvious Jeffries Tube extension painting when he was playing the flute with Lt. Commander Daren (and later while playing with Commander Darren herself). They did pretty good with the perspective, but it was just slightly off.
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Captain Boh
Member # 1282
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posted
Is there a clear blueprint of the Bridge / Ready room / Observation Lounge set?
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AndrewR
Member # 44
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posted
quote: Originally posted by AndrewR: DS9 used a blue screen and CGI/model - for DS9 as the hallways didn't bend as sharply - you could see they went on and on and on.
I'm re-reading this thread due to another old thread being dragged up - but was this really posted in 2004!?!?!?! I remember posting it like yesterday - and it scares me a little! Does it also mean that my sig file hasn't been changed since then?? Or does that just change depending on what your current file is? I don't think it does some how because I remember reading a post from 2000 I think and it was a different sig file.
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Topher
Member # 71
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posted
The sig and status lines are updated across the board. At least, as far back as this current version of UBB.classic was used, IIRC.
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