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» Flare Sci-Fi Forums » Sci-Fi » Designs, Artwork, & Creativity » Self-Portrait

   
Author Topic: Self-Portrait
Mythril
Active Member
Member # 286

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Here is basicaly a self portrait of my self

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I am not responsible for the stupidity of other people.


Registered: Jan 2000  |  IP: Logged
Epoch
Geology Rocks
Member # 136

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Except for the spots right. Excellent work as always.

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Death before Dishonor!
However Dishonor has
quite a disputed defintion.


Registered: May 1999  |  IP: Logged
Sol System
two dollar pistol
Member # 30

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"Allow myself to introduce...myself."

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"20th Century, go to sleep."
--
R.E.M.


Registered: Mar 1999  |  IP: Logged
Mythril
Active Member
Member # 286

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Well this is a slight exageration, of what i look like.


I wonder how much it would cost for trill tatoos.

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I am not responsible for the stupidity of other people.


Registered: Jan 2000  |  IP: Logged
Daystrom
Ex-Member


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Yes, interesting work.

I would call it less of a "self portrait" and more of a "characature"(sp?) of yourself.

The features of the face are a little exagerated to be an "acurate" representaion of you. But once again, it is technically worthy of note.

But as a point of constructive criticism, I would like to see you improve your ability to present emotive facial expressions a bit.

Spend some time practicing drawing "anger", "sadness", "happiness", "surprise" etc., Im sure you understand.

Its good work.

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"I can't hold it! She's breaking up, she's breaking up!"


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Baloo
Curmudgeon-in-Chief
Member # 5

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As an artist who portrays people, you have to realize that you are something like an actor (for every character you illustrate, unless you are drawing from models) and a director. One of the best tools for caching and examining expression is a tool that has been in mankind's inventory for thousands of years: a mirror.

Look in it and make faces. I'm serious. If you can do "mad" in a mirror, you can then recall that expression and (with practice) render it on canvas (or whatever your usual medium is). Get books on art, not just Boris Vallejo (and that crowd, though that's the sort of style you tend to project) but also check out the books in the library that show stuff by Tolouse Latrec (sp.) and Pablo Picasso and all the "big hitters" you can. Examine the detail of how they applied paint to canvas, charcoal to paper, etc., and that will inspire you to experiment with interesting variations on your own techniques.

Purchase (or borrow -- it can be expensive) a Gray's Anatomy. Knowing how the underlying structure goes together helps you create convincing illustrations of people. (And besides, if you want to illustrate a shambling corpse, you don't have to guess what's under the skin ).

My own area of expertise (apart from simple ship schematics) is comic art, not very realistic -- sort of like Johnny Hart (Wizard of Id, B.C) or Lynn Johnston (For Better or Worse), but there's a whole lot to be learned just by closely examining someone else's technique and, not copying it, so much as incorporating elements that suit your style.

--Baloo

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"Against stupidity the very gods
Themselves contend in vain."
--FRIEDRICH VON SCHILLER
Come Hither and Yawn...


Registered: Mar 1999  |  IP: Logged
Mythril
Active Member
Member # 286

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I used to be able to ghost other people's art fairly well, then i began experimenting with styles based on various forms of animation until i got my current style. And i am taking Human Anatomy for better undstanding of underlying muscle structure.

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I am not responsible for the stupidity of other people.



Registered: Jan 2000  |  IP: Logged
   

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