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[QUOTE]Originally posted by Valles: [QB] So, for the traditional supership model we have: Pros: Powerful ship Flexible ship Impressive ship Combination of the first two makes an -extremely- survivable ship Cons: Point failure source Expensive Can only be one place at a time Jack of all trades, master of none Solution: Expand extant small craft designs (Peregrine, Runabouts, et al.) up to small starships in the 80-100 meter range. These corvettes will be short range specialist designs essentially along the Defiant's mold (although not neccessarily for combat), only cheaper. Design the next iteration of the Constitution/Excelsior/Galaxy tradition to act as tender/mothership for a small (or large, if you feel like being expansive) fleet of corvettes. That way, instead of spending the time to run off and put out a brushfire instead of finishing a delicate set of negotiations or running a system survey or monitoring a dangerous ion storm or -whatever-, you can just dispatch a specialist parasite or that'll do the job on its own. And if it's something that needs to be dealt with -now-, well, the mothership won't be far away And, if there's some big major disaster problem type thing - a war, for instance, the parasites are quick, cheap, and easy to build and replace. Those Defiant squadrons that got mentioned would be available, along with heavy-duty support from their motherships. Blessed be. -n [/QB][/QUOTE]
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