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Kzinti War-era concept sketches/notes
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[QUOTE]Originally posted by Timo: [QB] If you want to stay true to Niven's (and his "Man-Kzin Wars" writing pals') interpretation of Kzinti ships, you should do designs that are basically spherical or otherwise rounded, even if with weapon turrets and other such spikes protruding in every direction. Aggressively painted, of course, but still with rounded shapes instead of the kind of angularity you'd expect from a race with claws... There are two reasons why Kzinti ships are spherical/rounded. One is because Niven and pals try to do hard scifi, and those shapes minimize surface area in 3D combat. Another is that the Kzinti got their interstellar tech from aliens called the Jotoki, and those are all soft and soggy (not to mention enslaved nowadays). Only small low-tech things like sublight fighters would be "Kzinny", all claws and fangs. *That* tech the Kzinti did have before the Jotoki came. And yes, the fanfic/gaming concept that the Kzinti like to use carriers and fighters is somewhat supported by what we read in "Man-Kzin Wars". I know that doesn't automatically look good in Trek - but you could take it as a challenge to create an aggressive ship out of shapes that *aren't* elongated in the direction of travel. And those spherical protrusions (engine nacelles? weapons?) of the police cruiser do remind me of Niven's ships (even if the real Traitor's Claw was described differently from what was shown in TAS). Timo Saloniemi [/QB][/QUOTE]
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