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[QUOTE]Originally posted by Axeman 3D: [QB] Not bad at all, I only ever made a low poly Enterprise myself as it seemed to already have been covered pretty comprehensively by perfectionists like yourself. I can also sympathise with the warp streaks, I made an animated version so that I could show my ships going into/dropping out of warp and it was a bitch to get looking anywhere near right. [b]Psyliam[/b], if you look at the underside of the saucer there is a red glow caused by the torpedo already. I think the only thing stopping this picture being superb is the lighting though, I think what people are looking for here is a somewhat more dramatic take that can only be acheived by dramatic lighting. I think that would fix the complaint about the sheen on the hull to, as right now the lighting is fairly uniform and not showing up the specularity maps to best effect. I would advocate underlighting the side facing the camera, outlining the ship with a key light high and far off in the distance, boosting the red light from the torpedo and giving the Klingon engines more of an obvious glow. [/QB][/QUOTE]
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