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[QUOTE]Originally posted by Mark Nguyen: [QB] Rearding the Gate Bridge, here's the relevant tech notes from last year's "The Return": [QUOTE]-Rodney's calling it the McKay-Carter intergalactic gate bridge: 34 gates spanning the void, half each of Milky Way and Pagasus gates. Strangely though, they specifically mentioned needing to harvest space-based stargates to make this work. Have they retrofitted Milky Way gates with Pegasus gate station keepers and power systems? A Milky Way gate is useless without a DHD (or naquadah generator, or bolt of lightning), so SOME physical modification had to be done. Perhaps they were short on spare gates? Why is the Midway space station right in the middle? Sheppard activates the Milky Way gate with the Pegasus-style DHD in the PJ, so SOME modification must have been done on the insides as well. -We were earlier wondering if they were limited only to puddle jumpers to get back and forth, which seemed to be the indication earlier - you'd slowly and tediously dial each gate as you go, popping in and out of sequential gates, and humping your way home. Now, we see that it's a true relay system, with only one stop in the middle as you transition from one gate system to another. -3,000,000 ly / 34 gates = 88235 ly/gate. We've never really known the upper range limitation of a standard gate, but this is the first indication. I'd say that the upper range is around 100 to 110,000 ly, as the Milky Way galaxy is about 100,000 ly wide at the most. -Actual transit time is a little over half an hour; to the traveller it's a slightly longer transit than usual (we've heard said that it's near instantaneous - the cool tunnel effects are mostly for our benefit).[/QUOTE]This was a great start to the season IMO, giving us a ton of new story points and introducing Carter (though not mentioning the Ori at all). Good character moments, especially between Shep and McKay, as well as Teyla, Ronon and Weir as they really can't do anything to help save the city. Additional notes: -For taking a laser beam and exploding window to the face, Weir is looking remarkably intact. -I think the doors ARE airtight... It would be silly for them not to be on a GIANT FLOATING CITY. Rather, those three guys were killed because EVERYTHING was shut down, including life support. The doors closed automatically, but the vents may not have - dialogue says that the city was purposefully decompressing. -I haven't watched my new S3 DVDs yet - weren't they going to install an F-302 facility in the central tower too? -I like the completed midway station, even if most of it is CGI and the only practical set was made partially out of the "earth ship" sets. I wonder if the gates have irises or force fields as protection? The graphics in the control room seem to suggest at least one of them does. Will they have a crew of marines there as they do at the SGC ready to take on anyone making it past that? -Bill pukes into a bag, and the force of his barf leaving his stomach propels him to the ceiling. Nice touch on some otherwise simple weightless effects. =They collapse the sheild to save power, but all the buildings outside the shield still have the lights on... -After the teaser, Chuck (the Canadian gate dialler guy) disappears. He's suddenly replaced by a guy from China, who basically spouts the usual Chuck lines. Incidentally, the actor is Yee Jee Tso, who showed up in Daniel's imaginary psychotic future five years ago in "Absolute Power". You know, for a city which is about half Asian, Vancouver STILL has so few decent Asian actors that I can pick them out whenever I see them. I should move down there. :) -Our real-life asteroid belt isn't that crowded, and logically no real belt should be. Almost EVERY SINGLE PROBE we've sent to Juptier and beyond has gone through the asteroid belt in pretty much a straight line without a problem. The one in this episode must be from a relatively new solar system, such that the asteroids are all still really close and pulverizing each other. -It's a complete coincidence, but Family Guy also had an "Asteroids" reference this week. Or IS it a coincidence..? -Yay! They mentioned Carson! -I'm not sure whose spacesuits they've been renting for this episode... But I think it's from one of the recnt "Mars" specials we've seen. In any case, it's not the same suit that Cater was wearing during the battle with the Ori last year. In that one, they had her correctly wearing a suit that would be too heavy to wear in normal gravity. -While Shep and Zelenka were on outside, some of the shots of them were reversed You can clearly see the text on Zelenka's suit is backwards. -Hmm... They had some pretty significant damage to some of the towers, and no Replicators to fix it this time... I wonder if they're going to follow up on that. -For a super-advanced metalic city, the destroyed tower sure had a concrete look about it - rebar and all. -When Zelenka takes a rock through his leg, they don't patch it - instead, Shep dials up the pressure to compensate. -Great follow-up last year's standalone episodes, witn Weir's deactivated nanites, and the brainy McKay's (McKayniac?) Hyperspace jumper. We'll see just how useful both are next week. Mark [/QB][/QUOTE]
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