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Posted by Matrix (Member # 376) on :
 
There has been debate on this forum why Starfleet still uses fairly old ships in the fleet. What if you have the choice on the size and compostition of the fleet, what would be your perfect fleet in YOUR opnion?

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Posted by MinutiaeMan (Member # 444) on :
 
Well, it depends. If this were for the Dominion War, I'd build a fleet of primarily Defiant-class ships supported by some Akiras and Sovereigns. I wouldn't diversify too much as space combat doesn't need as many specialties.

But for a peacetime fleet as shown in the TNG days, diversity is much better. Do-it-all ships are also necessary given the length of time it takes to get places.

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Posted by Hobbes (Member # 138) on :
 
That's true. Miranda's aren't exactly combat ships seeing how easily they were taken out like in "Sacrifice of Angels". Then again, I saw quite a few Akira's spinning out too.

But Starfleet doesn't design warships really. The Defiant was designed as part of the advanced weapons in preperation for the Borg. The Sovereign also seems to be a "Borg-buster" too, but came out later most likely because a ship like that takes more time to build.

Some think the Akira was built to fight the Borg, but going by the registry it seems unlikely. TNG made some references to a Cardassian war, it's possible that the Akira was built for that.

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Posted by MinutiaeMan (Member # 444) on :
 
Hmmm... the Akira built for the Cardassian War. That makes plenty of sense! (Except for the part about the ship having 15 torpedo launchers. Bullshit, I say.)

I believe the New Orleans was from around that time as well. At least, O'Brien and Captain Maxwell were on the USS Rutledge (a New Orleans class ship according to the Encyclopedia) during the war -- at Setlik III.

The only problem is how to reconcile the registry numbers and the design style. The ships look cool, but IMO that designer for ST:FC had no clue what he was doing.

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Posted by Evolved (Member # 389) on :
 
Same here. At least, I don't think he understood how Trek weaponary behaves...

Anyway...perfect fleet?

In combat, a few large ships are nice like the Galaxy and Nebula to "hold" the lines. Toss in a few Defiants and some cruisers like the Akiras and Excelsiors. I'm not exactly convinced that Starfleet fighters add any worth...opinions?

For ordinary runs, you would need patrol and other "business ships" like the Constellation, Miranda, etc. Add in your exploration craft like the Galaxy and Nebula...

I fail to see how the "advanced" Sovereign would have done well in a full scale battle. Those long nacelles are just begging to be ripped off. The ship doesn't seem to have good aft/dorsal coverage, either...just what was the design objective of the Sovereign?

Please note, I am not attacking the look, "coolness", blah, blah, blah of the Sovereign-Class. (anti-fanboy flame statement)

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"Objects in mirror are closer than they appear."


 


Posted by Omega _Glory on :
 
Miranda's were taken out very easily in SoA...way too easily. That battle was possibly the worst choreographed space battle I have ever seen on film. One of three reasons why I think that episode was terrible (the other two was the Dukat character and the cop-out ending).

Like someone said, the perfect fleet would depend on what you were doing. And also, with no guide lines or limitations, a question like this is really unanswerable.

For research, get a few dozen (or hundred) of the best research ships and go after it.

For fighting, how about a few dozen (or hundred) Sovergien class ships.

For exploration, how about a few dozen........see what I mean, an open-ended question like this is kinda meaningless. One would need to identify the purpose of the fleet and then set limits to ship numbers or hull sizes to make it meaningful. Or have a pool of ships to choose from with a maximum fleet size set.

This was always fun to do, I thought, when playing the game Starfleet Battles. The game assigns point values for each ship and the players (or rules) would set a max value for the fleet. This would yield literally dozens of different fleet possibilities, depending on what race you chose and the hull sizes and types you liked (there were over 800 ships to choose from).

Just to say 'what is the best fleet' is too broad---the parameters need to be narrowed down somewhat.

Hey, how about a million Executor-class Star Destroyers?!!!!

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Posted by Lee (Member # 393) on :
 
Perfect fleet? UM, do your stuff. 8)

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Posted by Evolved (Member # 389) on :
 
Why is it that some people want to pick on threads?

If you don't like the discussion, don't read and reply...

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Ace

"Objects in mirror are closer than they appear."


 


Posted by Evolved (Member # 389) on :
 
Ah...disregard my above post. I'd actually be interested to see what UM will post...

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Ace

"Objects in mirror are closer than they appear."


 


Posted by MC Infinity (Member # 531) on :
 
Aiight! You got your Sovereign Class vessels, 2 Defiants per Sovereign, and 3 Akiras for every second Sovereign. You just need to input number of Sovereigns and you get your fleet.

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Posted by MinutiaeMan (Member # 444) on :
 
Well, if "coolness" is all you're after...

1 Sovereign (fleet command)
2 Prometheus (frontal attack)
4 Steamrunners (escort)
10 Defiants

Akiras make a good general medium cruiser, but in a fleet like this, the preference is towards the smaller ships.

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Posted by Mucus (Member # 24) on :
 
Omega_Glory? Thats the actual display name for a new member?

Oh...boy....

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Posted by Vacuum robot lady from Spaceballs (Member # 239) on :
 
*twitches*

.............
Fanboy reserves at:
88%
EST Time until release:Unknown.


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[This message has been edited by Ultra Magnus (edited March 15, 2001).]
 


Posted by Timo (Member # 245) on :
 
It seems to me that Starfleet has never suffered from a lack of quality in its ships, but from a lack of quantity and availability. For each destroyed Miranda, three or so Jem'Hadar bugs or one Hideki went up in fireballs...

The perfect fleet IMHO would be one that doesn't need to be constantly upgraded. There would be a lesser economic burden and a greater combat availability if century-old ships could be given a meaningful role in conjunction with the most recent ships. So far, we haven't seen much indication of "roles" in Starfleet, since all warships simply enter the melee and begin firing the phasers and holding back on the torpedoes and barely maneuvering at all.

So my perfect fleet would consist of the existing ship types, but divided into meaningful formations. Each ship would be utilized to a purpose - some would have special combat roles (the Steamrunners could just disgorge assault shuttles from those huge shuttlebays of theirs, the Akiras could pump out torps from their umpteen tubes, and the Defiants would fire their pulse phasers at close ranges), while some would be more generic by design and would be distributed according to their level of overall performance (Galaxies could spearhead, Excelsiors could flank, Mirandas could trail). Some would only come in on a second wave (support ships, troop carriers, etc) and would be escorted by suitable vessels (Mirandas incapable of frontline combat).

In no case would a combined fleet of, say, Intrepids and Mirandas, be sent to combat - the slower ships would deprive the faster ones of their tactical advantage. But a slow flotilla of Mirandas could strike at the same time as a separate fast task force of Intrepids, for maximum effect and surprise value. The enemy would have greater difficulty following and predicting fleet movements if different forces moved at different speeds and courses and utilized different tactics best fitting their hardware.

Timo Saloniemi
 


Posted by MinutiaeMan (Member # 444) on :
 
Timo, you need to work for the FX guys! That's exactly what the SoA battle should've been like!

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You know, you really should keep a personal log. Why bore others needlessly?
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Posted by Austin Powers (Member # 250) on :
 
That's the problem anyway. These guys know perfectly well how to design a space battle - that is how to work their computers to realise the images technically.

They haven't got a clue about tactis and the like.

But they have to produce the results TPTB want to have/the writers have envisioned. Often that is not what we would like to see.

I don't see how this will ever change.... Sadly.

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Posted by Matrix (Member # 376) on :
 
Why have Excelsiors or Mirandas? Why not Akiras or Intrepids?

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Posted by AndrewR (Member # 44) on :
 
OK a few things.

1. The Akira/FC ships naming nightmare...

Could one possible senario be that these are actual refits of older ships... for all we know the original Akiras - that could have been around for the Cardassian wars... had Excelsior or even Ambassador era - type nacelles? That maybe why we see so many of these ships in First Contact... they were all at UP and Sector 001 ship yards undergoing refitting. New phaser banks, new lifeboats, new nacelles - but the hull etc - prollay stays pretty much the same. This would explain their appearance in Relativity and even some of those Steamrunners that had no bussard collectors on them.

They could be older ships taken out of mothballs and spruced up... especially after the Wolf 359 defeat. The Borg presence, and DEFINATELY after the destruction of the Odyssey at the Hands of the Dominion. When they pulled the Defiant out, they probably pulled a few of the older ships out too and spruced them up. This would have been also at the same time as the upgrade to Deep Space Nine.

I think that the Sabre might have been another one of those 'Borg weapons' along with the Defiant... since those Sabres didn't seem to have old numbering...

2. For fleet tactics - yes it would have been nice to have a bit more clarity reguarding 'orders' of ships and tactics. I think they went for more ships on screen than having a good idea of the lay out.

a) maybe this was to present the outnumbering of the Starfleet ships

b) maybe the whole tactic WAS just to punch a whole through Dominion lines.

3. For tactics like some of you mentioned... go watch Babylon 5's "Shadow Dancing" it really shows you how all the different races came together and used their different types and abilities of ships effectively to destroy a much more powerful enemy. Then go and watch "Into the Fire" The battle at the start has some order, but the 'big arsed' battle has, like SoA absolutely NO semblence of order, there are just ships everywhere. And you never get a long enough view of any one ship. At least in SoA, we got some nice 'beauty shots' of the Defiant + Mirandas and "Sisko's Run" etc.


4) My perfect fleet? I'll have to give it a bit more thought but, 1. A Galaxy or Sovereign class controlling the battle from a "Stellar Cartography" type set... Then having the battle spread out over an entire Solar system. With Galaxys, Ambassadors and Nebulas as these huge ships that basically become weapon platforms with surrounding medium class ships that do a bulk of the fire power... Excelsiors, Akiras, New Orleans, Niagra's and Steamrunners, a few smatterings of Cheyennes, Freedoms, Norways and Intrepids. And swarms of smaller ships like Mirandas, Defiants, Sabres and Peregrins/attack fighters. This would have to take place over a large area and not just involve "firepower" but tactics.
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now!" Jeff Kardde - March 7, 2001

[This message has been edited by AndrewR (edited March 15, 2001).]
 


Posted by Mark Nguyen (Member # 469) on :
 
Anyone remember my old "Which Starship Would you Send to Accomplish This Mission" scenarios? I should try to dig them up - it'd be fun to go over those again. Does anyone know where archives of rec.arts.startrek.tech for 1999 might be found? Alternatively, might Timo remember what I'm talking about, and saved some of those old messages?

Mark

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[This message has been edited by Mark Nguyen (edited March 16, 2001).]
 


Posted by Sol System (Member # 30) on :
 
Google bought Deja's Usenet archives recently. Their front end is still a beta, and I'm not sure if they've got the whole thing up and available for searching yet, but it's a good place to start.

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Posted by Timo (Member # 245) on :
 
I do remember those discussions fondly, but alas, I saved nothing. I never do, since there are so many nice people here with a tendency to archive cool things just for me...

I've come to think, though, that Starfleet in peacetime is usually spread so thin that you don't get to choose a ship for a mission. Even a starbase commander might not be able to assign suitable ships to a mission in short enough a timeframe, but would have to respond to a military crisis with an Oberth as a stopgap measure, or send a Defiant to survey a threatening space anomaly. If you have the luxury to assemble a task force, you'r probably best off if you include the widest possible variety of ships - then you will have the best odds of having a suitable ship to respond to the NEXT crisis. But you can't keep your full spectrum of ships gathered into one task force forever.

Timo Saloniemi
 


Posted by Soontir_Fel on :
 
I agree with Omega_Glory, the perfect fleet is a general question. Specifics, people, specifics! Anyway, my 'perfect' fleet would consist of two taskforce fleets.

1st Fleet (Assault Fleet)
Command ship: (1) Soverign-class
Support ships: (4) Akira-class
Picket ships: (8) Defiant-class & (16) attack fighters
Monitor ships: (1) Intrepid-class & (1) Nova-class
Enemy fleet harasser: (1) Prometheus-class

2nd Fleet (Small Tactical Fleet)
Command ship: (1) Defiant-class
Support ships: (2) Akira-class & (1) Steamrunner-class
Picket ships: (4) ST:IX Scoutships (Data's fighter)
Monitor ship: (1) Nova-class
Enemy fleet harasser: (1) Prometheus-class

I could be missing a ship, but this is basically it.

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Posted by Timo (Member # 245) on :
 
So here's mine: a planetary assault task force.

First wave:

2-4 task forces comprising

1 command ship - Nebula/Galaxy or Ambassador/Niagara
2-4 heavy cruisers - Excelsior
4-12 escorts - New Orleans, Saber, anything in that size range (frigates, destroyers or light cruisers by designation, take your pick); Mirandas excluded from the first wave because of presumed lack of speed
6-8 planetary assault ships - Steamrunner
2 cruiser/carriers - Akira

Something like 10-12 fighters per Akira, 6 per Galaxy or Nebula. Steamrunners full of assault barges and shuttles, "every pound for space-to-ground".

1-2 attached scouting forces comprising

1 Intrepid/Yeager/Prometheus or similar fast ship

1-2 defence suppression flotillas comprising

4-8 Freedom or similar or
2-4 Defiant or similar

Second wave:

4 assault groups comprising

6-8 assault ships - Steamrunner
2 escorts - Miranda, Saber or similar
1-2 special support ships - Oberths, Olympics, others

Possible older, light cruisers added for protection, including Constellation.


Third wave:

Lots of transports - Istanbul, Yorkshire, you-name-it
2-8 escorts - Miranda, Saber or similar

Timo Saloniemi
 


Posted by Matrix (Member # 376) on :
 
Specifics huh? Why not perfect fleet in which every AREA is perfect? You know couple hundred Oberths and Novas for exploration and a couple hundred Defiants for combat?

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Posted by Nim (Member # 205) on :
 
Why not thousands! The alpha quad is big. Get some more numbers! Don't forget, it caaalms the neeerves!

And then you inevitably reach the point when you realize it would be better if no warships would exist and there would only be explorers and transports...

I reached the same conclusion after trying to build the perfect 1939 warfleet. Just take all that metal and build irrigation channels in Zimbabwe or something.

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Posted by Curry Monster (Member # 12) on :
 
From what we saw in the Dominion war, your numbers are way too small. A fleet for example the 9th had well over 300 ships in it. And if you assume that every major planet is protected by a large fleet, and then add in the offensive fleets you're talking big numbers.

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Posted by Matrix (Member # 376) on :
 
Of couse it was a very rough example. I think that the MY perfect fleet would be like this:

Split into 9 fleets
1-2 Sovereigns (depending on where the fleet is)
6-10 Galaxys (Secondary Command ships)
6-10 Prometheus (Support Command ships)
90-120 Akiras (Launch a massive strike from behind)
200-300 Defiants (Combat the smaller, more manuverable ships)
75-100 Intrepids (Scout the area for enemies)

Secondary/Planetary Defense fleets
10-20 Akiras (Motherships)
30-50 Defiants (Main attackers)

Exploratory fleet
1-5 Galaxys (Motherships)
5-10 Intrepids (Support ships)
400-500 Novas (Main science ships)

In every major planet I would put either a shipyard base and a Spacedock/Starbase 74 type starbases.

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Posted by Quatre Winner (Member # 464) on :
 
My idea of a perfect fleet?

Hundreds of Whitestars.

Well, you did ask.

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Posted by AndrewR (Member # 44) on :
 
Errr, Nimrod, that was Bolian Tonic Water

Andrew

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Posted by First of Two (Member # 16) on :
 
*Transwarp conduit opens*
*An astoundingly large number of Borg cubes/spheres/diamonds/lozenges appear*

WE ARE THE PERFECT BORG FLEET. YOUR FLEETS ARE FUTILE. WE WILL ADAPT TO YOUR ATTACKS AND ASSIMILATE YOU ALL.

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Posted by Mark Nguyen (Member # 469) on :
 
All your ships are belong to us...

[duck]

Mark

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Posted by RAMA (Member # 380) on :
 
They use the same ships over because its been easier and cheaper to use both physical and CGI models than create new ones.

As for the leet, here were my ideas:
http://users2.cgiforme.com/trekpitch/messages/35.html

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Posted by Mikey T (Member # 144) on :
 
So the powers that be are very cheap!!! Instead of seeing new starships or even CGI versions of the New Orleans or the USS Bradbury, the money goes to their million dollar homes and multiple cars and casual sex!!!

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Posted by Sol System (Member # 30) on :
 
Don't forget the weekend trips to Singapore.

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Posted by Vacuum robot lady from Spaceballs (Member # 239) on :
 
He mentioned the casual sex. I think it was implied.

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Posted by RAMA (Member # 380) on :
 
<<<<Um, not exactly. The budgets are already set, so none of the money for the show goes to the producers.

New FX are still an expensive proposition, especially if there has to be a detailed close-up CGI model. It makes sense for even a high budgeted TV show ($1.7-1.9 million range) to save money anywhere they can. Sometimes its the sets that get nixed, and other times it means re-using refurbished/repainted/redesigned models that already exist.

BTW, since when does casual sex cost so much money? That's a new one to me..

RAMA

------------------
Recession repression regression
Shifts of scenery
And warning tremors of landslides
The sun comes down
The mountains move aside
Your kingdom slips out of your hands

 


Posted by RAMA (Member # 380) on :
 
Hmm

[This message has been edited by RAMA (edited March 22, 2001).]
 


Posted by DeltaFlyer on :
 
In reply to the idea of a perfect attack fleet (and attack patterns), here are my ideas. I would have a frontline of 10 galaxy class ships firing full spread torpedoes. When the "smoke clears," they will move out of firing range as small squadrons of Maquis fighters swarm in, targetting each individual ship. They will be protected by cover fire from Akira and Soverign class vessels. While all this is happening, the galaxy class ships will swoop around to the rear of the enemy target and attack from there. The "perfect fleet" will push all destroy all of the enemy targets, one by one, from the inside out.

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Delta Flyer

 


Posted by Matrix (Member # 376) on :
 
That's good if the other side doesn't fire torps either.

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Posted by Malnurtured Snay (Member # 411) on :
 
Give me a bird-of-prey and the ability to be invulnerable, and I'll be mucho-mucho happy!

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Posted by Nim (Member # 205) on :
 
Michael T: How does one burn money on 'casual sex'?
Do they run down to the bus stop and pay some stranger to get down on the ground right there?

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[This message has been edited by Nimrod (edited May 15, 2001).]
 


Posted by bear (Member # 124) on :
 
Some of the ships I would like to have seen mix it up a bit.

2350s
Fleet 5

20) New Orleans - Frigate (Scouts)(Patrol)(Raider) (Minelayer)
60) Constellations - Medium Cruiser (Scouts)(Patrol)(Raider)(Transport)(Minelayer)
30) Challengers � Frigate (Patrol)(Reserve)(Transport)
20) Excelsior -Heavy Cruiser (Patrol) (Reserve)(Transport)
10) Ambassadors - Heavy Cruiser (Patrol) (Reserve)(Transport)
90) Miranda � Medium Cruiser (Patrol)(Reserve)(Transport)
25) Cheyenne � Medium Cruiser (Scouts)(Raider)(Transport) (Minelayer)
100) Peregrine � Assault ship/Fighters (Scouts)(Raider)(Transport) (Minelayer)
40) Constitutions � Medium Cruiser (Patrol)(Reserve)(Transport) (Minelayer)
10) Merced � Medium Cruiser (Patrol) (Reserve)(Transport)
10) Renaissance -Heavy Cruiser (Patrol) (Reserve)(Transport)


Assembled Task force

Command: Ships that typically would assume field command during a battle.
Main line: Main composition / Firepower of the fleet
Interference: Ships that run tactically interference hitting targets of opportunity.
Reserve&Rescue: ships that for the most part remain on hand to jump in at a moment notice, hit targets of opportunity, pickup survivors, and jump out.


General Roles

Cheyenne � command (Speed, endurance, ability to retire quickly)
Ambassador � command (fire power, endurance)
Excelsior �command (fire power, endurance)
New Orleans � command (fire power, endurance, survivability)
Renaissance -command (fire power, endurance)

Excelsior -Main line
Ambassador �Main line
New Orleans �Main line
Miranda �Main line
Merced �Main line
Renaissance �Main line

Peregrine �Interference
Cheyenne �Interference
Constellation �Interference
Miranda �Interference
New Orleans -Interference

Challenger -Reserve&Rescue
Constitution -Reserve&Rescue

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Posted by Shik (Member # 343) on :
 
Nerr??

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Posted by bear (Member # 124) on :
 
Nerr?

Did I miss something?

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47at
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Posted by Malnurtured Snay (Member # 411) on :
 
Obviously.

When I was creating the background story for Star Trek: Gamma Quadrant, I came up with how I envision Starfleet as being organized.

Starfleet is commanded by a (Senior) Fleet Admiral. He is elected to this post from the Fleet Admiral ranks by the Federation Council for a period of four years.

There are six Fleet Admirals (aside for the CIC). Two work on the (Senior) Fleet Admiral's staff, while four each command an Armada.

There are four Armadas in Starfleet, each consisting of roughly ten thousand starships.

The Armada is divided into ten Fleets. Each Fleet is commanded by an Admiral, and contains about one thousand starships.

Each Fleet is divided into five Task Forces, which are commanded by a Vice-Admiral and consist of two-hundred and fifty starships.

Each Task Force is divided into five Tactical Wings, consisting of fifty starships, and commanded by a Rear-Admiral (UH).

And so on ...

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Posted by Nim (Member # 205) on :
 
Sounds nice.

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Don't kill me, I'm charming!


 


Posted by David Templar (Member # 580) on :
 
I typed this up for an IRC sim group a few years ago, never had much of a use for it. Been updating it bit by bit recently, thinking about creating a history and background story for the fleet. But then I'm not really interested in getting into the ST fanfic genre.

This fleet would have in theory been formed only during a major war/emergancy declaration by the Federation president. Normally it exists as several separate patrol groups guarding (based on the map at Ex-Astris site, with the galactic center as "north") the northern stretches of the Federation/Romulan border to the unexplored north, across the Federation/Breen border, and just includes the northern most part of the Federation/Cardassian border. The amount of space they have to patrol justifies the amount of ships they have. The mobile docks and tenders allows the fleet to setup staging areas forward and independent of fleet facilities.
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Command ships
Command ship: USS Ayanami (Akira class)
Back up Command ship: USS Majestic (Akira class)

Fleet Organization
Galaxy carrier wings 1-4: 20 Galaxy class ships1
- USS Nimitz (1st Galaxy wing leader)
- USS Nadesico
- USS Kitty Hawk
- USS Ranger

Cruiser wings 1-6: 20 Nebula, 10 Ambassador class ships
- USS Long Beach (1st Nebula wing leader)
- USS California
- USS Bainbridge
- USS Ticonderoga
- USS Des Moines (1st Ambassador wing leader)
- USS Salem

Akira attack wings 1-5: 25 Akira class ships
- USS Virginia (1st Akira wing leader)
- USS Texas
- USS Mississippi
- USS La Fayette
- USS Dallas

Frigate wings 1-8: 40 (25 standard, 15 improved) Excelsior class ships
- USS Crazy Horse (1st Excelsior wing leader)
- USS Kidd
- USS Callaghan
- USS Stout
- USS Mitscher
- USS Soujirou (improved)
- USS Sun-Tzu
- USS Tsen Gong

Destroyer wings 1-11: 10 Norway class, 30 Miranda, 10 Steamrunner class, 5 Intrepid class ships
- USS Vancouver (1st Norway wing leader)
- USS Ramius
- USS Herman (1st Miranda wing leader)
- USS Saitou
- USS Engel
- USS Tempest
- USS Westwood
- USS Lebou
- USS Jurai (1st Steamrunner wing leader)
- USS York
- USS Kongo (Intrepid wing leader)

Corvett wings 1-5: 10 Sabre class, 15 Defiant class ships
- USS Maria (1st Sabre wing leader)
- USS Taipei
- USS Himura (1st Defiant wing leader)
- USS Saint Templar
- USS Toronto

Scout wings 1-2: 10 Nova class ships (supported by 15 Danube class runabouts)
- USS Kamehameha
- USS Lovecraft

Fighter squadrants 1-10: 120 standard Peregrine class fighters, 40 Anti-shipping attack fighters2, 40 Starfleet Marine Attack fighters3, based on the Galaxy and Nebula wings
- VF-1, the Wolfpack
- VF-2, the Bounty Hunters
- VF-14, the Tophatters
- VF-32, the Swordsmen
- VF-41, the Black Aces
- VF-84, the Jolly Rogers
- VFA-125, the Rough Riders
- VFA-1701, the Saints
- VMFA-314, the Black Knights
- VMFA-403, the Madcap Magicians

Support group
- 15 fleet tugs
- 5 ammunition carriers
- 10 supply ships
- 5 large tenders
- 15 medium tenders
- 5 hospital ship
- 7 medium mobile dry dock
- 2 large mobile dry dock

Support group escort wings 1-3: 15 New Orleans class, 15 Cheyenne class ships
- USS Mononoke (1st New Orleans wing leader)
- USS Victoria
- USS Cap�k
- USS Stark (1st Cheyenne wing leader)
- USS Schrodinger
- USS Adams

1. All Galaxies have received the Enhanced Threat Protection upgrades, including additional phaser arrays on the warp nacelles, and ablative armoring on critical areas. The main shuttle bay on the ships has also been modified to better accommodate fighters (reworking of bay interior and elevators).
2. Modified Peregrine with improved torpedo capacity, shield and ECM, but with poorer maneuverability and acceleration
3. Modified Peregrine with improved atmospheric flight characteristics, Close Air Support capabilities, ease of maintainability and support from forward operating areas on planets, ablative armored underbelly, but shorter overall range and lower interstellar travel endurance

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"God's in his heaven. All's right with the world."

 


Posted by crobato on :
 

For the USS Tsen Gong are you referring to Cheng Gong, also better known as Lord Koxinga (his Dutch Latinized name)? Would it be better and more recognizable to just call it USS Koxinga?

(For those curious, Lord Koxinga is the conqueror of Taiwan, forcing the Dutch to surrender. He was a major Ming dynasty loyalist warlord and pirate who held off the Manchu conquest of China in the Fujian and Taiwan regions, and at the peak of his power, commanded an armada of thousands of Chinese sailing junks. He was born near Nagasaki to a Ming noble and a Japanese mother, and is also the subject of a historical Kabuki play, Battles of Koxinga).

[This message has been edited by crobato (edited May 15, 2001).]
 


Posted by David Templar (Member # 580) on :
 
Sorry, I like to spell it the way I pronounce it. Never quite satisfied with the way it's spelled in books sometimes.

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"God's in his heaven. All's right with the world."

 


Posted by Mikey T (Member # 144) on :
 
I'm sorry about the casual sex comment...at the time that I wrote it, I just came out of a threesome.

But I still hate the fact that it's rare to see a new freaking ship!!!

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"When I said to get involved in the gay community, I didn't mean to sleep with everyone in it."
Michael_T
 


Posted by Matrix (Member # 376) on :
 
No new ships, but use old designs like the Ambassador or the Cheyenne classes.

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The whole concept of Survivor is get your average Joe and put him/her on the show and see how they react. Afterwards even though they did not win they make money by appearing on shows. There is no point in having to win a million dollars! They will make that amount in 2 months after appearing on 100 different shows!
 




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