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[QUOTE]Originally posted by Cartmaniac: [QB] WC3 is difficult only because the AI receives huge bonuses to building construction times, unit training rates, income per peasant/peon/acolyte/whisp, doesn't suffer from punishing upkeep like a human player, has the ability to cast spells a gazillion times quicker, etc. Not because there are clever algorithms at work. It's dumbed down enough as it is, anyway. Also, comparing SS to WC3 in terms of how great a challenge they offer is an exercise in futility... mindless shooters cater to different tastes than deep & involving strategy games, and wether a game appeals to you depends on the type of gamer you are. "You have to read through countless of pages of indepth analysis of unit strengths and weaknesses, priorities, strategies and whatnot." That's a bit of a stretch. Sure, complex RPGs might require you to do a little homework, but you can't tell me WC3 puts such demands on you. "What ever happened to the old games that were simply FUN?" Remember, you were younger when playing those, ie. they enjoy the benefit of being watched through the rosy glasses of nostalgia. [/QB][/QUOTE]
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