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[QUOTE]Originally posted by Mucus: [QB] Hmm, reading through the whole thread. Warcraft III: Yeah, the multiplayer AI is quite frustrating, but playing online isn't much better. There are a lot of fanatical players, with build orders, elaborate stratgies, etc....fanaticism inherited from Starcraft. The thing is, you don't have to play with them if you don't enjoy it. Personally, I found the single-player missions enjoyable, and well balanced. Even when I play multiplayer its with people from university that I know, and don't take it that seriously. In fact, they haven't gotten around to patching it yet....so from there its a simple step to read the fixes in the older patches, see what they toned down, and abuse it mercilessly . But I digress. Cartmaniac: Does it really cheat? I mean, it just seems that they make sure every dollar they get is spent, they have no waste...every unit is potentially a fighting unit. And of course its going to be fighteningly efficient. Thats what computers are built to be. You can't fight them on their terms. They have efficiency, we have brains. Out-smart them, go to islands because their invasion AI sucks, use jump-gates because they don't understand them well. And if you still don't win. Jubilee has the right idea Speaking more generally, for the orginal post. Still. there's an important distinction. Difficult != complex Its difficult to out-rail gun a top-tier bot in Quake 3. That doesn't mean its a complex game. Warcraft III is rather the same. As Da-Bang mentioned. Starfleet Command....now THAT is a complex game Re: Grim Fandango. Great game, really great atmosphere (a cross between film noir and native central america), great music. The puzzles are a bit arbitrary, but eh, no game is perfect. Re: Commander Keen [URL=http://slashdot.org/article.pl?sid=03/03/16/1718207&mode=thread&tid=127]Recent info link[/URL] On that note, I might add that the Star Control 2 remake is out, and is very sweet. Just google search around sourceforge.net and the phrase "The Ur-Quan Masters" or something. Re: Homeworld. That was revolutionary, a decent plot, persistent fleets, total 3D movement, amazing 3D models. It still competes with newer RTSs in terms of "whoa." And its sequel comes out in a couple of months...right after exams :) Re: Mechwarrior 4: Never played it. Was a huge fan of Mechwarrior 2 (noteably, the first 3D accelerated game I played) and its 2 expansions. Mech 3 was downhill though, a bit dumbed down almost. Re: Freespace 2 Higher than TIE Fighter?!?!? Sacrilege. Burn him! Sigh, reading through this post. *Sigh* Its really sad how far Lucasarts (TIE Fighter, Grim Fandango, Afterlife, Sam and Max, Jedi Knight etc) has fallen. Even their last semi-decent game (Jedi Knight II) wasn't exactly astounding, while enjoyable........and they didn't make it. (Raven did) [/QB][/QUOTE]
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