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[QUOTE]Originally posted by Omega: [QB] I do believe this is the first normal post in this forum since last Tuesday. Someone has to do it. Well, I finally came up with a story idea. It is as follows: -------------------- A young man is in prison, there to await arraignment. He tells his parents that he has no idea why he's there, that he didn't do it, and that he plans to plead "not guilty". He insists to his fellow prisoner the same things. His GF visits him. We discover that she was apparently involved in the same crime that he was, when he promises not to rat on her. So he does know what he's done, but we still don't. They get into an argument over whether he should plead "not guilty", because, she says, if he knows he commited a crime, he should tell the truth. He questions what good it could possibly do for him to go to prison. She leaves, though not angrily. The boy thinks. About what she's said. Eventually, the time comes for his arraignment. As he's leaving the cell, he finally tells his friend what he is in prison for: he's a Christian. He says that he has to tell the truth, because it's the right thing to do. He goes before the judge, and pleads guilty, to everyone's (or no one's) surprise. When he's taken back to his cell, the prisoner asks him what happened that he's back so soon. Our boy tells the prisoner what happened, and why he did what he did, even though he doesn't understand why he's in prison. The prisoner asks the boy to teach him about "this Christ guy". Boy complies. Fade to exit. -------------------- Now, there is no comedy in this plot AT ALL, which is a first for our group. Straight-out drama. Even though our group's comedy usually comes in the mannerisms and dress of the puppets themselves, I think that humor of any kind might be out of place in a script like this. Keep in mind, of course, that this is a bare-bones outline. I have some detail in mind. For one, you never see the other prisoner. He's on the other side of the cell wall. I thought it'd be an interesting effect to make one character a disembodied voice. The plot lends itself to simplicity: no scenery changes in mid-skit, no complex sound effects, nothing. Personally, I like it. Thanks, guys. I couldn't have done it without you. ;) Any thoughts? Comments? Suggestions? [/QB][/QUOTE]
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