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[QUOTE]Originally posted by EdipisReks: [QB] [i]A Final Unity[/i] was super accurate and it was fun as hell! accuracy and game balance are not mutually exclusive! the BOP is a weak ship. there is no need to make it really powerful to "enhance game play value". the galaxy class can fire 10 torpedoes. a warbird (which is way too weak in the game, by the way) is still a match for a galaxy class despite this because it has really powerful disruptors. do the janes military sim games make crappy vehicles stronger for "game balance"? a BMP would never be given the same frontal armor as an M1A2 tank! that is basically what happened to the BOP. would an apache helicoptor have the cannon's rate of fire dropped so that soviet bloc vehicles have a better chance of survival? HELL NO! that is bascially what happened to the galaxy class. no onw would think of screwing with the stats of real vehicles for "fun and game balance". star trek should be treated the same way the military games are. --jacob [/QB][/QUOTE]
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