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$$$ Ep. #2 -- Fight or Flight $$$
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[QUOTE]Originally posted by CaptainMike: [QB] Things i noticed: The ships were cool.. both original designs. the age of CGI prevents us from having to deal with another redress of the ship from V or the Merchantman. Thank god, its about time. The 'stabilization beam' -- because they dont know what a tractor beam is yet? Anyway.. the effect actually looked a little wierd.. but familiar as a tractor beam. The action sequences seemed poorly staged compared to last week.. it took forever for the ship to drag them in, but i wasnt feeling any tension. the interior/exterior switches werent timed right to include the viewer in worrying about the state of the ship. The torpedo launches could have used a little more acting to give them an 'oh, crap, were screwed' kind of quality instead of a 'hey were standing here on the bridge' In those scenes, Sato was the only one who was really reacting to the situation, everyone else seemed to decorate their station. On the other hand, the hand held camera portions of suit up room were well done, as was the dinner scene where we see the captain really question himself with his two first officers. much more than i was expecting from the new show. the overall pacing of the show impressed me also, spending 45 minutes of pure character before we got to the threat seemed a bit odd, but its almost a relief that they didnt get action happy right away [/QB][/QUOTE]
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