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[QUOTE]Originally posted by Jason Abbadon: [QB] "ship's surgeon" might not apply to just the CMO either- it could be like saying "I was a surgeon for 27 years" in the real world- it does not have to be just the time he was the top doc. On a ship like the Connie, there [i]should[/i] have been at least four for five people with the basics at least- someone for McCoy's downtime, third shift and occasioanl shore leave. Nautical comparisons and TOS screen evidence notwithstanding, it's foolishness to assume that any starship has only one or two medical personess. as to the cadet credits thing, tha's makes a certain sense but losing all restritions only makes the insane number of transport jumps I mentioned all the larger... Which makes me think they have some sort of hardline transporter systen instead of beaming someone up to bounce from several satelites to compensate for the planet's curviture- something like magnetic conduits that allow a transporter beam to zip down them to a recieving pad- routed by the magnetic field. It's how I'd explain the Oberth pylons being too thin for a turbolift- and it eliminates the dangers of inter-ship beaming, as it's really no more dangerous than a plasma conduit. [/QB][/QUOTE]
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