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You're the Admiral! Sector Alpha
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[QUOTE]Originally posted by Mark Nguyen: [QB] Answering questions: 1) About the TNG-era thing: Snay's right. Listen to Snay. :) 2) I only considered that Sector Alpha was far enough away from anything such that it won't make a difference how close any of the known powers are - in fact, the proposed "Advanced" series of "You're the Admiral!" threads would have you presiding over three sectors *and* dealing with some major power politics. However, for the purposes of this sector assume you're somewhere on the outer rim, with the core to the "South" of the map. The alien territory extends rimward for an unknown distance. 3) Depending on how you interpret it, the Excelsior and/or Ambassador may be more powerful, or more versatile, than the Nebulas given the Nebbies' widely-assumed modular nature (not to mention the scientific thing). However, as it has been stated before it's not as important as the reasons WHY you'd remove ship X from the line. 4) Yes, you can suppose that you've got runabouts and fighters. However, assume that in general they're no serious threat to the larger ships short of some technobabble excuse, which we're generally avoiding here. Also, assume that your fighters wouldn't be used much except for times of war - after all, we've only seen the fighters during wartime. Mark [/QB][/QUOTE]
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