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"Enterprise" Tech - First Impressions [spoilers]
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[QUOTE]Originally posted by CaptainMike: [QB] For example, if you run a single computer core (like on TNG ships) and you can access any function of said computer by configuring any panel on the ship accordingly, you might lose ALL functionality if there is a central breakdown. Of course, this is exceedingly rare because Federation computer science is incredibly advanced. Enterprise computer science is really new (probably the first time a computer need to compute all the new sh*t that must go along with running a ship like no computer has ever run before ;-) ) The designers might have decided that it would be more advantageous to decentralize controls so that a) they could be accessed manually should controls fail and b) should a single system be damaged, or simply not perform as designed, functionality would remain in all other systems. This makes controlling the ship more difficult (you cant slave everthing into automation since its not all fully integrated.. more likely they mightn't even have had the computing power to do so). Therefore, the levers that control things and the dials are the machinery operating in individual stations are localized. rather than a display that you touch, routes it around, then finds its way to the function desired. Duotronics: computer advance made by Daystrom in 2240s with the advent of the Constitution-class ships.. might have been teaching computer systems to work together better in a shipboard setting (duo..), thereby eliminating the decentralization seen in Enterprise tech. [/QB][/QUOTE]
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