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Akira and NX-01 Models Compared
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[QUOTE]Originally posted by Phelps: [QB] No, I meant the real world Star Trek Art Department design process, and I'm saying for the third time that this is not why I'm not watching the show, but that it is a reason to consider it cheaper. The process for the most important ships goes like this: they start with *rough* shapes and *rough* sketches which can be based on existing ships, but then again maybe not. You get three or four different directions that are explored and ultimately abandoned, leaving us with only one. The designer then finalizes the sketches, scales them, and gives them to the Scenic Art Department to start drawing any Okudagrams that might be needed. In the meantime, Rick Sternbach or Tim Earls do the detailed blueprints of the ship that refine its details so that everything has a certain function and purpose, and is consistent with the previously established technology. They also make up a writers' technical guide to go along with the ship. The blueprints then go to the modelmaker, say Tony Meininger or Greg Jein, or Foundation Imaging/Eden FX which then build the model. In the meantime, the Scenic Art Department has already drawn up a mostly correct cutaway based on the final sketches. Done and over with. Now, we know that the NX-01 design process started with Doug Drexler modelling the ship in LightWave, and ended with a refinement of his original CG model by Rob Bonchune and Pierre Drolet. He should've deleted all the details from the Akira, and added the correct ones once the final shape was complete. Instead, some were copied, even though Drexler's boss probably wouldn't have cared if such details were copied or not. Maybe he was confused on how much he should follow the Akira. I'll bet you there are a lot of such details that don't have any purpose at all, just like on the Defiant. [/QB][/QUOTE]
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