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How would you use fighters?
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[QUOTE]Originally posted by MinutiaeMan: [QB] Some of this has already been posted before, but I'm going to put it into my own words. First, I don't think that fighters would be very useful in front line combat. If Starfleet tried to send a squadron of fighters (ten or twenty) against a Klingon D7, they'd probably be cut to pieces. The main problem is that "Star Trek" beam weaponry has always been highly precise, and easily targetable. There's no ponderous turbolaser turrets like in "Star Wars" -- the phaser emitter stays in place and just shoots in whatever direction it pleases. That being said, I guess you'd have to decide just how accurate the targeting scanners and response fire can get in the 2240's. If a fast-moving fighter can really avoid at least most of the fire from the enemy, then they might be useful. Otherwise, they're likely to be cut to shreds by an enemy heavy cruiser. That being said, there are still possibilities for using overwhelming numbers of fighters against a single target. For instance, there's TNG's "Preemptive Strike" where several dozen Maquis fighters overwhelmed a single Cardassian Galor-class cruiser. The advantage there is that, even if a lucky shot hits one fighter, there are still a dozen more -- or even more than that. One hit does not do much to detract from the collective firepower of the squadron. As for potential uses... Well, planetary assault is one option that was already mentioned. Given the wide range of targets to be covered when you're attacking a planet, spreading your firepower around allows you to cover more area. Escort duty is also a possibility. If an enemy attacks from multiple angles, the fighters can adapt and cover all areas at the same time. However, the drawback there is that the fighters are likely outnumbered or outgunned by the interstellar cruisers that are attacking. One possible aspect you might address is piracy. Most interstellar pirates (the Orion Pirates?) probably operate much smaller ships, and fighters would be ideal for those circumstances. Fleet action is the toughest aspect to consider. I'm thinking that fighters would not work well on their own, but WOULD be effective if they operated ALONGSIDE the heavy cruisers. If the big guns can keep the other ship busy, then the small fighters can sting the other ship to death, effectively. One more aspect to consider: these fighters are certain not to exist in a creative vacuum. If the Federation starts introducing warp-capable fighters on the front lines, then wouldn't the Klingons do the same thing? If that happened, then you'd just end up with the same "Star Wars"-type fighter-to-fighter battles that you want to avoid. [/QB][/QUOTE]
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