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[QUOTE]Originally posted by Timo: [QB] Good points, but in some cases not quite what I meant. For the first issue, I didn't mean it would take years to travel from the Klingon front to the Cardassian one. Rather, it would take a couple of weeks - and for several months in a row, Starfleet would not have a couple of weeks to spare to move the ships. Not "just in case" anyway, not when withdrawing the ships from a currently peaceful section of the border could expose a core system to invasion. As for keeping the newest ships all grouped up in one or two key locations, that's pretty much what the naval powers of Earth have done in major wars. Navies are weapons of intimidation, and the biggest guns are often held back as a deterrent. They are far less frightening when on the battlefield. No objection, though, to the point that modern ships ought to have been present in at least two types of operations we saw in DS9: a preplanned invasion of strategic significance, like that of Chin'toka (where top ships should be emphasized and older ones skipped if anything), and an all-out, desperate, last-straw battle like that of Cardassia Prime (where ships of all types should be present). As for the speed argument, we already saw that the Dominion could monitor Starfleet movements from a distance - they could e.g. tell when a fleet had left DS9 and for which target. Could this significant advantage be beaten by increasing fleet speed? If the answer is at least "well, maybe", then it would be criminal to send out fleets that are slowed down by the presence of older ships. If the answer is a resounding "no", however, then by all means have the Intrepids moving at one-third available speed - apparently, big fleets fight better than small formations or individual vessels, according to Starfleet doctrine anyway. Might be similar to the time when guns dominated the seas. The side that brings more of the barrels to bear at the crucial moment shall win. If the Dominion could indeed spot Starfleet movements about 5 ly away, and even detect cloaked vessels as they enter the sector (although that special platform was destroyed by Dax), then fleet speed would probably be irrelevant. Better send out a fleet moving at warp 2 and consisting of 10,000 ships than send out a warp 9.7 fleet of 100 ships, a warp 8 fleet of 2,000 ships and a warp 2 fleet of 7,900 ships... But if the enemy sensors aren't that good, then the latter approach is more sensible. 'Course, it means that our heroes will never see the 100 top starships of the warp 9.7 fleet, since their tough little ship moves at less than warp 9.5 and thus has to hang around with the warp 8 bunch... Timo Saloniemi [/QB][/QUOTE]
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