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[QUOTE]Originally posted by Timo: [QB] Good question. As the Yorktown (and supposedly at least the Shepard as well) remained powerless long after the Probe had passed, we have three explanations: 1) The Probe kept on jamming the specific ships across apparently interstellar distances. 2) The Probe delivered powerful blasts that momentarily disrupted the power nets of the targets. A spacedock had the resources to repair the damage, so the Probe had to keep on delivering the blasts. A mere starship did not, so a single blast knocked the ship out of action for good (or at least for the duration of the adventure). 3) The Probe used two different jamming systems to begin with. The ships were simply hit by the "bow shock" of the traveling vehicle, while Spacedock was actively jammed from afar. Alternatives 1 and 2 allow for the Yorktown to recover as soon as the Probe departs. Alternatives 2 and 3 allow for a prolonged effect on the ships. All seem acceptable, although none is explicitly supported. But only 1 requires that the Probe be actively "fighting" the ships and stations. In both 2 and 3, the deactivation of the ships could be a minor side effect of the Probe's normal operations. In 2, a brief pass by the Probe would hit the ships once, but a steady orbit would subject the Spacedock to constant bombardment. In 3, the ships could have been disabled by the Probe's equivalent of a navigational deflector, while the station (and the Excelsior and the Bounty) would have been jammed by the Whale Phone & Ocean Boiler device instead of or in addition to the nav deflector. I think I'm a sucker for the "superior indifference" interpretation. The Probe just wouldn't stoop to actively fighting Starfleet... Timo Saloniemi [/QB][/QUOTE]
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