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You're the Admiral! Sector Gamma
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[QUOTE]Originally posted by MinutiaeMan: [QB] [b]QUESTION THREE (Four Parts)[/b] [i]Additional Background: At your discretion, use Admiral Dan's specs for the Jovali (royal?) fleet ships. They're cool.[/i] Thanks for the compliment, Mark! Yeah, that's the Royal Navy, I guess you could say. [b]A) OBJECTIVELY CRITIQUE one of the answers to the hypothetical attacks in Question 2A.[/b] I'm just going to compliment everyone else for remembering the orbital weapons platforms for the raider attack scenario. I didn't. ;) [b]B) Answer one or more of the questions posed by the other participants in Question 2C. Remember, at this point your fleet has not yet arrived. [/b] I'll go for Timo's scenario. (Why take the easy road?) [QUOTE]A battered Kressari transport arrives at Lucrezea, claiming to have been attacked by a Dominion cruiser near Zechs. This is only the latest in a series of wild rumors about a Jem�Hadar vessel that has refused to believe in the stand-down orders and bitterly continues the war � and the rumors have never specified a ship as big as a cruiser before. But the Kressari do have phased-polaron beam wounds on their ship to show. And so the flames are fanned and fueled. The Kressari are allied with the domesticated variant of Cardassians, and ship various produce from Lucrezea to the starving Union; the Lucrezeans insist that this is state-sponsored piracy, that the Bifourians are maintaining or even operating the Jem�Hadar vessel to hurt both the Lucrezeans and the tamer Cardassians. The otherwise cooperative Bifourians balk at the insults. They suspend Kressari and other cargo runs across this part of the border �until the ghost ship is found and dealt with�. It doesn�t look like they are doing any �finding� or �dealing with� of their own, though.[/QUOTE]If there is a Jem'Hadar warship loose in the sector, then all other bets are off. I'd send in <em>Cerberus</em> to perform a preliminary search mission in the region where the enemy ship was last reported. The Cardassians on Bifour can either help with the search, or get out of the way. And if they give even a hint that they've been supporting this rogue cruiser, then I'm going to come down on them like a ton of bricks once my fleet arrives. (Yeah, I've only got six ships, most of them light cruisers... I'll have to give it some thought. But the Cardies don't have to know that.) However, in the interests of diplomacy I'll send a message to the Cardassians and inform them of our intentions and our demands. I'll bluntly point out that they're not doing anything to find this so-called "ghost ship," and if they won't, then that could be construed as support of the enemy. And I'm sure they remember quite well what happened the last time the Federation approached them as an enemy. I have three concerns, though: First, there's the lack of conclusive sensor records as evidence from the attacked ships. Thus, aside from the polaron beam scars I have no real proof that it's the Jem'Hadar. And second, any fully-loaded freighter should be absolutely no match for even a partially-operational Jem'Hadar cruiser -- so why did they get away? And third, since previous reports indicated a smaller attack-ship type of vessel... how do we know there's not more than one Jem'hadar warship running around out there? [b]C) The fleet you requisitioned in Q1 arrives in full, with an additional present: the USS [i]Aristophanes[/i] (Miranda-class, Saratoga-refit, NCC-31923). The [i]Aristophanes[/i] is a Starfleet Academy training ship, and carries about a hundred cadets and a regular crew of twenty on a second year field cruise. They'll be spending a few months in Sector Gamma, helping out with routine assignments while having cadets spend a couple weeks at a time on your ships. So, adding the [i]Aristophanes[/i] into the mix, maneuver your fleet according to the following scenarios. Make note of any political reactions from involved parties that may occur. The [i]Rigorous[/i] has now gone to whatever fate you've recommended in Q1.[/b] [QUOTE][b]Available Starships[/b][list] [*]USS <em>Cerberus</em> (<em>Akira</em>-class, NCC-63709 [*]USS <em>Tahoe</em> (<em>Sequoia</em>-class, NCC-70092) [*]USS <em>Glacier</em> (<em>Sequoia</em>-class, NCC-70185) [*]USS <em>Eclipse</em> (<em>Andromeda</em>-class, NCC-71407) [*]USS <em>Tiamat</em> (<em>Saber</em>-class, NCC-61926) [*]USS <em>Beowulf</em> (<em>Defiant</em>-class, NCC-76910 [*]USS <em>Aristophanes</em> (<em>Miranda</em>-class, NCC-31923) [/list] [URL=http://www.st-minutiae.com/academy/command419/admiral-3-3.gif]Tactical Deployment Update 3.0[/URL][/QUOTE]Oh, joy. I get to babysit a boatload of children. Assuming the Cardassians don't turn out to have three times as many ships and go on a major offensive (see Sector Beta), I'm going to make damn sure that none of these cadets gets promoted before they graduate. And I also don't want them running any suicidal attacks against enemy cruisers just to prove that they can do anything. Got that? The <em>Aristophanes</em> is free to roam the sector as the commanders/professors see fit. But the second any open hostilities break out, they're going to head back to Jovalis and take cover. Assuming they're not the only ship in the quadrant and are needed on a vital mission... :p QUESTION: What has happened with Captain Nall and her retirement? Has she left the sector, or is she still hanging around? [b]1) The Lucrezeans get their act together and purchase some ships to head up their militia. Their patchwork fleet includes a smattering of customized shuttles, two surplus Klingon Birds of Prey (D-12 class) from the Ferengi, and a Yridian destroyer. In response, the Bifour fleet moves a Galor and two Hidekis around Zechs, despite repeated statements that the Lucrezean government has no interest in expansion/retaking the former Federation colony.[/b] Good for the Lucrezeans. I didn't expect them to purchase so many for such a small colony, though -- so I'll quietly tell Starfleet Command to nix that recommendation for selling them a surplus ship that I made in Question One. Given that the two Birds of Prey are surplus, I'm going to assume that they do not have a cloaking device. The Klingons wouldn't give that stuff away anyway, and the Ferengi would've stripped something that valuable before selling the ship on to some colonial kicks. As for fleet deployment, I won't make any changes. I've already got the <em>Cerberus</em> and the <em>Tiamat</em> in the general area (intended to patrol the Bifour IV border), and the shift of the Cardassian forces doesn't worry me that much. Although I can understand the Cardassians' paranoia. Given that Zechs is a mining colony it's probably one of their most productive sources of raw materials -- they can't afford to lose that. I believe I should do a little intelligence gathering on Lucrezea to determine the nature of popular sentiment -- is the local government planning some expansion? Or are they just trying to pull together a defensive force sufficient to stand up to three <em>Galor</em>s? [b]2) Whatever search party you sent out to find the USS [i]Ki[/i] finds a gaggle of escape pods close to the pulsar in the adjoining sector, containing about a third of her crew. Your people eventually reconstruct that the [i]Ki[/i] struck a gravitic mine left over from the Cardassian conflicts of the 2340s. The mine stuck the bridge, wiping out the command crew along with most of the saucer. Some wreckage of the ship is located where it should be, and the energy signatures match that of a larger-than-usual, but not unheard-of, Cardassian mine.[/b] Crud. That's not good news at all. Yeah, the mine COULD have been left over from the previous conflicts... or it could have been planted by the Cardassians on Bifour. I won't make any accusations without proof (which we probably won't ever get), but it's extremely lucky that this random accident just happened to hit the Bridge and wipe out most of the saucer. This doesn't make me too inclined to deal kindly with these guys if hostilities come. [b]3) The separatist elements in Jovalis space are mostly concentrated in the Cluster, though no more than a third of any colony cylinder there is interested in separation. However, a bombshell is dropped when a cylinder holds a referendum not to separate, but to move -- separatists in a Deyal group cylinder want to move their home the Cluster. The vote succeeds, and the municipal government requests that Starfleet tractor their colony to its new home. Such an action will tie up your largest ship, or two of your smaller ships, for a couple months. However, the Jovalis government sees this as a legal action, so...[/b] ...So, if it's a legal action, then that means it's an internal matter. As in, the responsibility of the local government to handle their own affairs. If the colonists have no way to move their own station, they should have thought of that before holding the referendum! I will sidestep the issue by telling them that there is no way for Starfleet to divert any starships for such a job. Which is completely true -- I can't afford to lose either <em>Cerberus</em> or my two <em>Sequoia</em>s for a few months. If the colonists want to be moved, maybe they should contract out the Cardassians... (I won't say that to their face, though.) [b]D) Create another scenario like those in part C, except this time it involves your whole fleet. Feel free to follow up on the scenario you created in Q2.[/b] Over the past four weeks, a large number of freighters from Bifour have been heading into and out of the Pink Nebula. The Cardassians say that they have discovered a brown dwarf star system within the nebula which contains a resource-rich asteroid belt, which includes dilithium. Soon, the Cardassians shift one <em>Galor</em> and two <em>Hideki</em>s to patrol the border near the nebula. [/QB][/QUOTE]
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