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Nemesis Concept Art (minor spoilers)
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[QUOTE]Originally posted by Mark Nguyen: [QB] This is why we go back to the notion of different kinds of torpedoes, including smaller torps used for point defence, close-range assault, and options for variable-yield torpedo attacks without taking the time to modify existing torpedoes. The large number of tertiary launchers seems to support the idea of close-range torpedo uses. As it stands, depending on what kind of torpedo you use you can inflict a range of damage amounts and types without wasting time refitting torpedoes - they're already in the appropriate launchers. Evidence suggests that only the one big launcher is capable of firing quantum torpedoes... Thus, within the forward firing arc, you can fire the big hitter quantorps, more conventional photorps, and whatever kind of torpedoes the tertiary launchers can fire. In the aft arc you don't have quantums, but the conventional photorps and the extra torpedo tubes are there providing dorsal and ventral coverage. The only problem with the close-range uses are that there is absolutely no coverage on the port or starboard sides... Eaves forgot these arcs that the Akira at least seems to cover. Mark [/QB][/QUOTE]
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