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$$ Unceasing Tech ["Cease Fire" Spoilers]
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[QUOTE]Originally posted by MinutiaeMan: [QB] Back to the tech... I got the impression that those Andorian particle beam weapons that fired on the shuttlepod were "artillery"-type devices. Granted, we never saw anything like them firing during the establishing shots of the colony, but I think it still makes sense -- and I think the beam looked a bit stronger than the usual hand weapons we saw. Tucker mentioned [i]Shuttlepod Two[/i]. In the darkness on the colony, I couldn't see enough to tell if the one that Archer crashed was actually ol' Number One. But if it is, it looks like they recovered the hulk from "Dawn" and got it flying again... I'm not sure what's worse: Voyager's endless supply of shuttles, or Enterprise's indestructible shuttles! Those Andorian cruisers were SWEET! A very different, alien design while still showing some clear elements that could later be incorporated into the usual Starfleet designs. Too bad that the producers didn't think of that from the beginning, and have the NX-01 look less like the Starfleet ships of later on. (This isn't an Akiraprise rant specifically, but more of a wish for showing a distribution of design elements that got incorporated together under the Federation.) At the end, I'm assuming that Shran decided to shut down the jamming field -- or at least part of it -- in order to let Archer communicate with the Enterprise. However, shouldn't someone on the ship have noticed before the call came through? Just wondering. I couldn't resist calculating the warp speeds here -- if we assume that the ship was pulling Warp 5 for a full 3 days, the Enterprise could have been no more than 1.02 light-years away from the planet. Now, looking at the maps in "Star Charts" (which certainly aren't canon but were strictly tailored to ENT so far), the Enterprise was approximately 40 light-years away (rough estimate). At that distance, it would've daken 116 days to get back to Paan Mokar, or else the Enterprise would've had to travel at Warp 17 to make it in the allotted 3 days. (I guess that extra ten percent on the deuterium injectors really helps!) Granted, the way most sci-fi has depicted space combat has never made much sense... but was it really necessary to cram all six ships into such a small volume of space like that? It was almost as bad as the shot from "The Defector" (though not quite). [/QB][/QUOTE]
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