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how big is the Enterprise-A torpedo deck?
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[QUOTE]Originally posted by thelastguardian: [QB] It's a fun layout, but be aware that it does present several continuity problems with what was seen on-screen: 1) The photon torpedo bay (or [i]each[/i] bay, if one places two of them side-by-side) is 28 feet in diameter, not 15. Reducing the room's width by almost half is quite a stretch, and a fifteen-foot diameter version of the room would be vastly different in appearance. 2) This plan does not include the security foyers/airlocks between the outer docking port doors and the inner bay doors, seen in ST II. 3) Placing the forward turbolift shaft in the position you have chosen makes the Main Engineering entry foyer impossible (that was where Kirk told Decker he was assuming command of the ship), for it sits in the same location. 4) There were no viewports in the bays themselves, and your angled wall/hatch arrangement at the aft point where the two bays meet does not match the set as built. 5) After his inspection, Kirk (et al) was seen to exit the portside bay at the forward port corner. These plans do not provide an exit at that point. I would have loved to have placed two bays side by side in MSG, for I believe that was the illusion Meyer intended to convey. Unfortunately, the Snoopy's doghouse effect is very much in play here, and as a result I was forced to devise the single bay/horseshoe-launcher compromise. One pretty much has to decide to which on-screen features one is going to adhere, and which ones may safely be ignored. Pick your poison. In MSG, I tried to do the least amount of violence to the ship as a whole, but my interpretation was not necessarily the only viable one. I do like your plan :) Shane [/QB][/QUOTE]
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