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Ships of the Line Calendar 2004
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[QUOTE]Originally posted by Axeman 3D: [QB] I feel i have to jump in and speak up for all the CGI artists on this board and elsewhere, the pictures are very realistic, for a given value of 'real'. None of the stuff depicted in the shots is real, it's all pure conjecture and imagination. Since we are human however we are programmed to be very, very good at spotting and recognising other humans, so those tend to be the flaws that leap out at us in CGI pictures. The CG in the shows get away with it by adding movement, either animated or motion captured, which helps to sell the 'humanity' of the character being protrayed, but that's not an option here. The only thing they could do would be to composite in real humans in suits that were photographed and lit for the occasion, and I guarantee that it would cost more for one such shot than it cost to produce the entire calander. Please also bare in mind that it's still art; the composition, lighting, texturing and all the other elements were created and posed by a person with an aesthetic vision which may differ radically from your own. Although many people see CGI as making 'realistic' scenes or pictures, the individual CG artist is adding a lot of themselves to the piece. The software is rarely capable of making a scene look real without a lot of tweaking and direction from the artist. If the scene with the planet-killer was lit totally realistically, you'd see practically nothing. Having said that I have to agree that some of the shots are a little disappointing in both content and execution. When i saw the E-nil with the Botany Bay my hackles instantly went up, it looks awfully like my mesh of the BB in that thumbnail. I'd need to see it closer to check if it's a rehash or not, although I'd assume they wouldn't be so crass as to nick a publically available mesh and not give credit. Or am i just flattering myself? :D [/QB][/QUOTE]
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