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[QUOTE]Originally posted by MarianLH: [QB] [QUOTE]Originally posted by Intruder1701: [qb]Anymore questions? [/qb][/QUOTE]I could probably keep finding new questions as long as you're willing to answering them. :) I think I have a pretty good idea now about how to organize DC parties on a starship. There might be something analagous to repair lockers, or they might adopt a more distributed approach. According to Johnson's [i]Mr. Scott's Guide To The Enterprise[/i], the new TMP corridors were narrower because they contained compartments in the walls, holding survival equipment, spacesuits, & so on. Maybe every corridor segment is its own mini repair locker. In TNG, fires and hull breaches are contained by forcefields, but that's probably not the case back in the 23rd century. [i]Star Trek II[/i] and [i]Star Trek VI[/i] both showed conventional fire extinguishers. So a repair locker on a starship would still need firefighting equipment, albiet smaller and more advanced--maybe they could beam in water the same way the TMP-era food stations do. Patches to deal with small hull breaches, vacuum survival gear, rescue bags, some of those doohickeys from [i]Star Trek IV[/i] for shoring up bulkheads... What would you say to six damage control parties on the TMP [i]Enterprise[/i]--two in the primary hull (one covering F Deck and up, and the other G Deck on down), one covering the dorsal, torpedo room and magazine, and three in the secondary hull (covering engineering, the hanger/cargo area, and the lower decks)? The TOS version could probably eliminate the dorsal team, since the torpedo room is in the primary hull... Are damage controlman usually commissioned officers, petty officers, or what? Is there a Damage Control Officer of the Watch at all times, or just when the ship is at general quarters? How many other people man DCC? What do they do? And just for fun: what's the difference between a yeoman and a steward? Does the USN even have stewards, or is that a British thing? Marian [/QB][/QUOTE]
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