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How does a starship stop?
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[QUOTE]Originally posted by Capt_Frank_Hollister: [QB] The more I think I about it the more I like the IDF scheme. What we need to stop the ship (without turning the ship around a firing the impulse engines the other way) is some device that can bleed te kinetic energy (KE) of the ship of into another form. The most likely interface would be some treknological field projected over the entire ship, like the IDF. Thinking of inirtia as an object's resistance to a change in its motion unless acted upon by a force proprtional to the change in motion and the objects mass, in bleeding off the ship's KE we really are dampening the ships inirtia, at least in effect. We would be changing its motion (slowing it down) without exerting a force, a motion that would otherwise be maintained by its inirtia. IDF really seems to fit the bill. Also, if it were the case that the kinetic energy could be transfered to a working fliud on board the ship, perhaps in the form of heat (and maybe converted and pumped into the EPS system), this scheme would have significant advantages over simply turning the ship around and firing the engines. Why? Because you would actually be recovering a good deal of the energy that you expended getting the ship going. It's like modern electric hybrid cars that use a generator attached to the wheels to recharge the batteries of the car when breaking, energy which initially came from those same batteries. Thus this scheme would be the prefered method of slowing and stopping the ship rather then expending more energy (that would be lost) in firing the engines again. Finally, if the IDF was applied asymetricly across the ship, it might explain why ships in Star Trek turn more like cars or airplanes rather than how one would expect them to behave in frictionless space. (And this method would, again, conserve energy). Thoughts? [/QB][/QUOTE]
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