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[QUOTE]Originally posted by Jason Abbadon: [QB] [QUOTE]Originally posted by The Mighty Monkey of Mim: [qb] "Better than the FJ designs"? Surely you jest, Sir. The FJ designs are great. They showed that Starfleet would build ships [i]efficiently[/i], using a set of modular components rather than outlandish new hull configurations that were wildly different across classes. FASA's general design ethic seems to have been to take a bizzare, unfamiliar shape and slap a saucer on the front of it and somehow attach some nacelles. No sense there, at all. Hate them. All of them. Will kill them. Bloodily. And yes, SFB ships were terrible. But what can you expect from the 13-year-olds desigining the game in their garages and living rooms? The historically-popular fandom stuff is all crap. [/qb][/QUOTE]THe FJ designs lack all common sense: on the Saladin, there'd be no room for engineering [b]and[/b] crew: so much for "modular efficentcy! ;) They look exactly like what they are: cheap cut and paste rearrangments of the AMT model that kids could build at home from parts and scraps: it made them instantly popular but not very practical. It's silly to think that dozens of races would consent to use five or modular six ship designs when they probably had fleets of their own prior to joining the Federation. The FASA stiff makes sense because the times changed (to the TMP era) and the Fed designs [i]should[/i] have changed accordingly as new member races were brought into the fold. Nothing is lamer than the constant re-use of the TOS and FJ designs in into the DS9 era: it's not as though the humans of Starfleet ship design could/would shut out all other cultural influences. Some of FASA's designs are Andoriuan in origin and that explains the more radical concepts (like the Thurfir and Andor classes). The SFB stuff is indeed terrible and it's all (highly) derivitive of the FJ stuff. TOS ships just dont lend themselves to diversity when they all use the [i]exact same parts[/i]. ;) rearrangments [/QB][/QUOTE]
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