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[QUOTE]Originally posted by The Red Admiral: [QB] Yes I do know where you're coming from, specularity defines how much shine a surface reflects. But getting the correct appearance it takes a lot of tinkering, patience, and trial and error, not to mention multiple lighting rigs to get the desired effect. I've been accused of lighting scenes with too much specularity, not enough specularity, too much ambience, not enough ambience etc. And whereas someone will say 'too much', another, on the same scene, will say 'not enough'. I guess it's all about finding a happy medium. Yes I know about the saucer windows on the Neb. But I will be doing both Neb variants. Firstly a rebuild of the now poorly constructed Sutherland type ([URL=http://www.trekmania.net/art/neb_variant2_05.jpg]as seen here[/URL]), and then the [URL=http://www.trekmania.net/art/nebula09.jpg]Phoenix[/URL], and [URL=http://www.trekmania.net/art/nebula06.jpg]here[/URL] Bernd's Tanganyika is a nice blend of the Ambassador and Galaxy, better I think than Probert's Ambassador. Here's some WIP images (with basic lighting and texturing - these aren't beauty shots) http://www.trekmania.net/art/tanganyika_01.jpg http://www.trekmania.net/art/tanganyika_02.jpg http://www.trekmania.net/art/tanganyika_03.jpg http://www.trekmania.net/art/tanganyika_04.jpg [/QB][/QUOTE]
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