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Titan design contest gets thumbs-up
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[QUOTE]Originally posted by Mark Nguyen: [QB] I'm in favor of a blended-notched design. Divots and such in the saucer, but which does not break an overal sleek shape. reduced numbers of greeblies as on Voyager or Pre-E, but perhaps subtler versions of the same. I'd also prefer an ovoid hull - Voyager's just too old for that. As for Riker and his mission, I'm thinking that it's basically a stop off on the way "Out There", as NX-01 did in its premiere. One of the Federation's oldest enemies had just suffered a major political and military upheaval; if I were Starfleet, I'd temporarily assign my ships to take care of that before getting back to exploartory priorities. *** And here's the first visual innovation I'm going to propose in a collective Flare design - not variable-geometry nacelles as on Voyager, but variable PROFILE nacelles. That's right, nacelles that will actually change shape for a high-speed cruise mode - useful for getting from point A to point B efficiently if not super-fast, as on Voyager. Say, for example, to have shorter nacelles with the warp coils bunched up together for lower FTL maneuvering or high speed bursts where raw warp power is used to create an appropriate field; and then an extended coil profile that would in turn create a warp field suitable for long-term, high speed cruise. Hell, if the saucer were to be equipped with small nacelles of its own, this could be incorporated into the scheme, as would subtle changes to the rest of the superstructure. Visually, this has the potential of looking pretty cool, without really breaking the established dogma of starship design - or, as on Voyager, seriously overpowering the story. What I'm talking about is a REAL two-mode starship without really having one; think a not-so-obtuse version of the changes in the Jupiter 2 in the "Lost In Space" remake, the Super Pursuit Mode KITT in "Knight Rider", or even that goofy-cool alien space ship in "Flight of the Navigator". Mark [/QB][/QUOTE]
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