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Federation Hopper design I'm stealing from Rick Sternbach
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[QUOTE]Originally posted by Reverend: [QB] Well, you've just described a large shuttle craft, so since those already exist a hopper with that kind of range would be redundant. Also one of these on it's own doesn't constitute much of a threat to even a lightly defended world and a whole convoy of these things plodding through space at impulse, with 60+ personnel per boat equals a very soft target. No, it really needs a mothership for protection, fast transportation and aerial support, to say nothing of making it past orbital defences. As far as what the other powers might be using, that's open to speculation of course, but not really a factor in this design. After all, landing craft seldom have to engage their opposite numbers. A mass area stunner would, I imagine be useless against a shielded installation and I doubt large numbers of enemy troops will be milling around in the open during an invasion. For one thing they'd probably be under orbital bombardment and sitting in their bunkers and aforementioned shield structures. As for these things being vulnerable to orbital attack, impulse drive doesn't eliminate that weakness at all, since it still has to actually land on the planet. What does compensate is having a mothership (plus escorts) in orbit, keeping enemy ships out of weapons range. [/QB][/QUOTE]
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