Post A Reply
my profile
|
directory
login
|
search
|
faq
|
forum home
»
Flare Sci-Fi Forums
»
Sci-Fi
»
Designs, Artwork, & Creativity
»
Federation Hopper design I'm stealing from Rick Sternbach
» Post A Reply
Post A Reply
Login Name:
Password:
Message:
HTML is enabled.
UBB Code™ is enabled.
[QUOTE]Originally posted by Reverend: [QB] Like I said, the tactical model will have a pair of Phasers (Type V?) for fire support, so a stun setting isn't out of the question. Point is you don't generally land your troops right on the enemy's heads as it's a very efficient way of getting yourself shot down, so I doubt it often comes up. It also might be worth remembering that at close range a hand phaser on stun can be lethal (ST:VI) so I imagine the same is true at medium to long ranges for more powerful phasers. In fact that could be precisely the reason why we don't often see stun being used on anything larger than a hand phaser, the more powerful the beam the harder it is to get a non-lethal effect within a certain range. We've seen it effective from high orbit to a planet surface but I'd be willing to bet if you were in the path of that beam, say a few kilometres away in an EVA suit it would have fried your nervous system. So in the case of a hopper's Type V, the stun setting could have a minimal safe stun range that is very close the the maximum effective range, greatly hindering it's usefulness. While it's possible to use it as you're in the upper atmosphere but once you're at a lower altitude and your horizon is reduced it would be next to useless and as I said before, you're not going to come dropping on their heads so a sub-orbital stun (even IF they're unshielded AND in the open) won't be possible as the drop zone is likely out of range. Again, at AR-558 the Jem'Hadar didn't just land right outside the installation and charge out as that would have been tactically moronic. What they did do in land some kilometres away and establish a secure LZ and forward base. I dare say the same would apply if the roles were reversed. As for a stun's effectiveness against the Jem'Hadar a quick visit to Memory Alpha shows that they are indeed immune. I'd post a link, but it's not letting me. [/QB][/QUOTE]
Instant Graemlins
Instant UBB Code™
What is UBB Code™?
Options
Disable Graemlins in this post.
*** Click here to review this topic. ***
© 1999-2024 Charles Capps
Powered by UBB.classic™ 6.7.3