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[QUOTE]Originally posted by Axeman 3D: [QB] [QUOTE]Originally posted by Toadkiller: [qb] Like it - the "warp sled" could also serve the role of local (within a system or three) survey ship as well as other short-range-ship roles. I don't think we should discard the possibility that it would turn around and go back for another load. 500 isn't a very big colony, but make several trips and you have a couple thousand, tons of stuff on the surface and a nice sized space station in orbit to watch over everything. In any case, I'd make the sled piece bigger. Doesn't look big enough to do much maybe let it have deck high section going forward? [/qb][/QUOTE]I'm not sure a warp-sled is the way to go here. If it's a one-shot colony ship, then the engines only have to get you to your destination and then are just ballast. They dont generate power or do anything useful in system, so I'd design them as small as I could get away with. You would carry several runabouts and shuttle for in-system survey work and escape, no need to run around in the remnants of your colony ship. If it's a reusable design then the engines are standard stuff and no need to take them off, the ship would just be a tug and support vessel for whatever you're dragging into orbit or dropping on the ground. I'm thinking of the Sikorsky Skycrane or Thunderbird 2 here, a design that only drops off or picks up what's needed and goes on its way, esssentially complete. [/QB][/QUOTE]
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