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[QUOTE]Originally posted by Daniel Butler: [QB] I'm reminded of something from the DVD extras of the extended edition DVD of the Fellowship of the Ring. They show the visual effects guys doing just that - touching up minor artifacts and putting the polish on. For example, Legolas leans forward slightly past Aragorn in one scene to deliver a line; they lightened his face ever so slightly as he did so, something you won't consciously notice but which draws more attention to him as he speaks. That's not at all CG, but they used the same software to do it that they used to generate, for example, the Balrog (Maya). As for the buildings, remember that yes, the Great Pyramids survived the thousands of years...but how many ancient Egyptian equivalents of office buildings, malls, and apartment complexes survived? I mean, I'm sure Mount Rushmore will outlast the Empire State Building - it's carved from solid rock, like the pyramids were. But you do have a point about craftmanship - the tolerances to which they built the pyramids, I've heard, are comparable to those of the space shuttle program. I don't know if that's true or not, but I do know that each side of the great pyramid is less than an inch longer than any other, that it's perfectly aligned with each face (or vertex? I can't remember which) facing a cardinal direction, and that the base which they had to carve out flat is so smooth and flat that there's less than an inch of difference in any one spot from any other. This with chisels and things which (if I'm not mistaken) were made from stone themselves. [/QB][/QUOTE]
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