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$$ SGU 1x03 "Air, Part 3" $$
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[QUOTE]Originally posted by Mark Nguyen: [QB] To answer an earlier question, the Antarctic gate MAY have been the original one put on Earth by the Ancients, but was lost over time. When Ra ambled onto the scene in 8,000 BC he brought his own (or used the original) to harvest humans and spread them around the galaxy. When they revolted and buried the gate, the other System Lords brought in their own (or used the original) and put it in Antarctica to nab their own humans, explaining the various other cultures found around the galaxy. Eventually that one fell into disuse and/or revolt as well, and remained buried until SG-1 stumbled upon it in their first season. Late, quick notes on this episode now - apologies if this has been gone over already: - Cute use of "kino-vision" in the "Last time" part of the episode. :) - I welcome the return of a practical gate prop on location. For almost the entirety of Atlantis' run (and much of SG-1's 9-10th seasons) the physical prop was replaced with a CG gate that was simply buried upright in the ground instead of up on a pedestal. It saved a lot of money, but looked pretty convenient IMO and a little wierd when the gate was obviously "buried" around a worn path. It also gave the actors little to interact with. - The WHOLE GATE turns (via CGI) on the desert planet, which is cool - but it differs from the spinning prop on the Destiny, for which only the front "half" of the gate spins. A video on Gateworld shows that the back end of the gate remains stationary while the "watchface" spins. It's only a matter of time until we see this on screen. - They were checking in every twenty minutes at the start even though they knew they were under a significant power drain at the time. - O'Neil is a three-star general now! Fans will recall he was a mere one-star Brigadier General when he was made leader of the SGC in SG-1 season 8; he got an extra star the following year when he transferred to the pentagon (taking Hammond's place and rank as Major General) and is now a Lieutenant General in the same place. Apparently it means he can wear a modified version of the Icarus base uniform while in his office in Washington... - Curtis, the Airman who goes through the gate with Palmer, has a mere M-16 rifle instead of the G-36s everyone else seems to have. Looks like they're down to 22 guns now, and they don't all fire the same ammunition... - And no, while I think we'll hear them mentioned again at some point, I doubt they'll ever be seen again. There was a reason those addresses were locked out of the dialing options, and those two were probably busy being poisoned or asphyxiated or digested while Eli was trying to contact them. I wish they would have followed up with it, but I guess the writers figured what we got is enough to recognize that YOU DON'T DIAL THE GREYED OUT ADDRESSES. - It does raise the question as to how Destiny knew to lock out those addresses in the first place, even if they were on planets light years away. Did the ship access preliminary findings from the seeder ship that placed them there and conclude that they were non-viable? - I was already shouting "stick your arm in the gate!" when the countdown was ticking to zero. :) - They may have TWO shuttles on the Destiny with one damaged, but the final pull-away shows that there is a berth for a third shuttle, directly behind and facing the opposite way of the damaged shuttle. You can see the lit-up landing lights (or whatever they are) just outside the window where Chloe and Scott are tenderizing. - Ooh, alien shuttle / probe / thing! Jives with my earlier supposition that the Icarus people aren't the first to be here. We shall see... Three hours in, and I'm liking this show so far. Will keep watching. Mark [/QB][/QUOTE]
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